RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

MobWars Tes | Dev Server

134.255.255.20:28030 checked 30d ago

moddedoxidepve
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,025
no region published
Last wipe41d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does MobWars Tes | Dev Server run?

No gather rate appears in the name MobWars Tes | Dev Server. That is the game's default: groups of up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Server population

What is the population like on MobWars Tes | Dev Server?

At present, MobWars Tes | Dev Server is offline and its last appearance was 30 days 1 hours ago.

What is MobWars Tes | Dev Server's ranking?

For player hours over the last week, MobWars Tes | Dev Server is #15,025, which puts it in the top – of all ranked servers.

Tags and filters

What do MobWars Tes | Dev Server's tags indicate?

The game's server browser reads these tags from MobWars Tes | Dev Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does MobWars Tes | Dev Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include MobWars Tes | Dev Server: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

How reliable is MobWars Tes | Dev Server, and is it up?

No sign of MobWars Tes | Dev Server at present: it was last seen 30 days 1 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

What Rust version is MobWars Tes | Dev Server on?

On Linux, MobWars Tes | Dev Server runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find MobWars Tes | Dev Server?

From MobWars Tes | Dev Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 134.255.255.20:28030.

Wipe days

What schedule does MobWars Tes | Dev Server follow for wipes?

The record of MobWars Tes | Dev Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 41 days 4 hours ago.

Connect

How can I connect to MobWars Tes | Dev Server?

Enter client.connect 134.255.255.20:28030 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.