RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rust Test Server #1

135.106.198.49:28015 checked 10d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,989
top 71%
Last wipe17d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 16
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Quick answers

from the figures on this page

Rules and settings

What is the setup on Rust Test Server #1 when it comes to rules and settings?

There is no gather rate in the name Rust Test Server #1. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on Rust Test Server #1?

The game generates the procedural map of size 3,000 on Rust Test Server #1 with seed 123456. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on Rust Test Server #1?

At present, Rust Test Server #1 is offline and its last appearance was 10 days 13 hours ago.

Where does Rust Test Server #1 sit in the rankings?

In the top 71% of ranked servers, Rust Test Server #1 holds #15,989 for player hours over the last seven days.

Server tags

How should you read the tags on Rust Test Server #1?

What the game's server browser gets from Rust Test Server #1 is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Rust Test Server #1?

These Rust Zerg Life lists include Rust Test Server #1: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is Rust Test Server #1, and is it up?

Currently offline, Rust Test Server #1 was last seen 10 days 13 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 26 September 2026.

What Rust version is Rust Test Server #1 on?

The server Rust Test Server #1 runs Rust network protocol 2633 and build 165217 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Rust Test Server #1 use?

From Rust Test Server #1, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 135.106.198.49:28015.

Wipe cycle

What schedule does Rust Test Server #1 follow for wipes?

So few of Rust Test Server #1's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 17 days 16 hours ago.

Connect

What is the process to join Rust Test Server #1?

Enter client.connect 135.106.198.49:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.