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Deployment dossierOnline

Not A Server

135.148.134.99:26391 checked 13m ago

solo moddedoxide
Deploy
Zerg meter25%active
1/4 troops
7-day average0
peak 1
Rank#8,300
top 37%
Last wipe2d ago
no schedule published
Next wipe · H-hour4d 0h
Sun 18 Oct, 19:54 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 37% of all ranked servers, and #176 of the solo servers (top 80%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Sunday 18 October, 19:54 UTC, in 4d 0h. Every Sunday at 19:54 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1.5

Coming wipes

4d 0hSun 18 Oct, 19:54 UTC
11d 0hSun 25 Oct, 19:54 UTC
18d 0hSun 1 Nov, 19:54 UTC
21d 23hThu 5 Nov, 19:00 UTCFW
25d 0hSun 8 Nov, 19:54 UTC
32d 0hSun 15 Nov, 19:54 UTC
39d 0hSun 22 Nov, 19:54 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:54 UTC2d ago 1 – running 0
Sun 4 Oct, 19:45 UTC9d ago 1 halved by day 2 7 days 0
Thu 1 Oct, 22:30 UTC FW12d ago 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does Not A Server run?

You will not find a gather rate in the name Not A Server. Teams are not allowed: solo only. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Not A Server?

The game generates the procedural map of size 3,000 on Not A Server with seed 15. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is Not A Server?

Right now, 1 players are on Not A Server, which has 4 slots. Averaging 0 players over seven days, it peaked at 1.

What is Not A Server's ranking?

In the top 37% of ranked servers, Not A Server holds #8,300 for player hours over the last seven days. It is #176 when compared with other solo servers.

Lists and tags

How should you read the tags on Not A Server?

The game's server browser reads these tags from Not A Server: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): It holds 4 players; ts1 (Group limit): Each team can have up to 1 players; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Not A Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Rust servers by group limit: that is where you will find Not A Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 3 days.

Server details

What is the uptime and reliability of Not A Server?

Right now, Not A Server is online. It reports an uptime that puts the last restart at roughly 20 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 29 September 2026.

What is the performance like on Not A Server?

Server fps held an average of 224 for the last 48 hours, with a minimum of 157. The world held as many as 45,968 entities, including buildings, deployables and everything else. The maximum memory it used was 3,047 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is Not A Server on?

Rust network protocol 2634 and build 167781 is what Not A Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Not A Server?

From Not A Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.134.99:26391.

Wipe cycle

What happens on wipe day on Not A Server?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.5.

When does Not A Server wipe?

The wipe rhythm for Not A Server is every Sunday at 19:54 UTC. It is due to wipe next on Sunday 18 October at 19:54 UTC. The world it is running now dates from 2 days 23 hours ago.

How to join

What is the process to join Not A Server?

Enter client.connect 135.148.134.99:26391 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players It holds 4 players.
ts1
Group limit Each team can have up to 1 players.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.