RUST ZERG LIFEClan war room · live
No limit8 · game default
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[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

NA 135.148.136.218:28215 checked 1d ago

moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 2
Rank#7,117
top 32% · #1116 in NA
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75118:0020:0022:0023:0001:0003:00Wiped Tue 13 Oct, 18:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020018:0020:0022:0023:0001:0003:00Wiped Tue 13 Oct, 18:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 32% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:08 UTC1d ago – – running 0
Mon 12 Oct, 04:29 UTC3d ago 2 – 1.6 days 0
Sun 11 Oct, 16:32 UTC3d ago 2 – 0.5 days 0
Thu 8 Oct, 18:09 UTC6d ago 1 – 2.9 days 0
Tue 6 Oct, 08:00 UTC9d ago 1 held half 2.4 days 0
Sat 3 Oct, 03:05 UTC12d ago 1 held half 3.2 days 1
Fri 2 Oct, 02:44 UTC13d ago 1 – 1 days 1
Sun 27 Sep, 16:38 UTC17d ago 2 held half 4.4 days 0
Sat 26 Sep, 23:03 UTC18d ago 2 – 0.7 days 0
Tue 22 Sep, 08:56 UTC23d ago 1 halved by day 1 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 100 5/200
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RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average
8/400
Unknownnot published 5/50
No limit8 · game default
Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble NA · groups of 8+ · monthly · 1 on average
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Zergmax 100
US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MI NA · groups of 100+ · 1e+10x · weekly · 9 on average
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Unknownnot published 479/500

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

There is no gather rate in the name [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. That is the game's default: groups of up to 8 players. minigames & battle royale is its mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The game generates the procedural map of size 3,000 on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Server population

What is the population like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Last seen 30 hours ago, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is offline at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 19:00 UTC, when it averaged 1 players.

What is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes's ranking?

In North America, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #1,116, and globally it is #7,117 for player hours over the last seven days, within the top 32% of all ranked servers.

Server tags

How should you read the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

What the game's server browser gets from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training server: practice aim and PvP with provided loot; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): In the server browser this one sits under North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

These Rust Zerg Life lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers for clans and zergs, Best Rust aim training servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How reliable is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and is it up?

No sign of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes at present: it was last seen 30 hours ago. The uptime figure it gives suggests it restarted around 8 hours ago. It was up 21% of the time across the last 7 full days: 35 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Over the past 48 hours, server fps averaged 110 and never dropped below 110. The world held as many as 1,184 entities, including buildings, deployables and everything else. The maximum memory it used was 1,305 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes use?

On Linux, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

In North America, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.136.218:28215.

Wipe days

What can you expect on wipe day on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The average peak for its recent wipes was 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe, and on what days?

There is no next wipe to predict: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 39 hours ago is when its present world was created.

How to join

What steps do I take to join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

You can join by opening the console with F1 and typing client.connect 135.148.136.218:28215. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://ISL.GG.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^e,^d,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Training server: practice aim and PvP with provided loot.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.