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[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

NA 135.148.136.6:60405 checked 14m ago

biweekly wipes vanillamoddedoxidepve
Deploy
Zerg meter3%light
3/100 troops
7-day average10
peak 28
Rank#1,070
top 5% · #176 in NA
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 7h
Thu 15 Oct, 18:02 UTC

Players

AveragePeak
0510152011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:02 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak40
players, last three wipes
crowd held0%
else halves by day 11

Coming wipes

1d 7hThu 15 Oct, 18:02 UTC
15d 7hThu 29 Oct, 18:02 UTC
22d 8hThu 5 Nov, 19:00 UTCFW
29d 7hThu 12 Nov, 18:02 UTC
43d 7hThu 26 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW12d ago 43 – running 2
Thu 17 Sep, 17:58 UTC26d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly when it comes to rules and settings?

No gather rate appears in the name [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The most a group can hold is 6 players. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

A procedural map, size 4,500 with seed 2019678213, generated by the game, is what [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly has 3 of its 100 slots filled right now. Its weekly average is 10 players and its highest point was 28. The highest average over the last 48 hours came at 01:00 UTC, with 15 players.

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sit in the rankings?

For player hours in the last week, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly ranks #1,070 overall and #176 in North America, placing it in the top 5% of ranked servers.

Server tags

How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

What the game's server browser gets from [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust zombie servers and North American Rust servers: that is where you will find [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

About the server

What is the uptime and reliability of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Right now, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is online. The uptime figure it gives suggests it restarted around 1 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly smooth to play on?

Server fps held an average of 72 for the last 48 hours, with a minimum of 23. It reached a maximum of 216,159 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 6,127 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly use?

On Linux, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 135.148.136.6:60405.

Wipe schedule

What happens on wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Across its recent wipes, the busiest times averaged 40 players. On the latest wipe, 28 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 11.

When does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

The prediction follows its tag because not enough of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's wipes are on record to confirm the schedule. Thursday 15 October at 18:02 UTC is when its next wipe is due. 12 days 16 hours ago is when its present world was created. The tags hold a fortnightly wipe schedule.

Join the server

How can I connect to [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

You can join by opening the console with F1 and typing client.connect 135.148.136.6:60405. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.goldenhourrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts6
Group limit Teams are capped at 6.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.