RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

1000x | Cross Rust | Weekly

135.148.15.102:23565 checked 19h ago

1000x moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#14,087
top 63%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123421:0003:0008:0014:0019:0001:00

Hourly average and peak, UTC.

Server performance

010020030040021:0003:0008:0014:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC7d ago 1 – running 0
Mon 5 Oct, 22:46 UTC8d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC16d ago 2 halved by day 3 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 36 2/250
No limit8 · game default 4/50
No limit8 · game default
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
4/100
No limit8 · game default
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 2 on average
1/50
Zergmax 20
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 289 on average
401/450
No limit8 · game default
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 188 on average
172/250

Quick answers

from the figures on this page

Map and rules

What settings does 1000x | Cross Rust | Weekly run?

Its name says 1000x gather, and that is what 1000x | Cross Rust | Weekly runs. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Which map is active on 1000x | Cross Rust | Weekly?

Size 3,000, seed 1218474365, generated by the game: the procedural map on 1000x | Cross Rust | Weekly. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is 1000x | Cross Rust | Weekly?

The server 1000x | Cross Rust | Weekly is currently offline; it was last seen 19 hours ago. Its weekly average is 0 players and its highest point was 1.

What is 1000x | Cross Rust | Weekly's ranking?

For player hours over the last week, 1000x | Cross Rust | Weekly is #14,087, which puts it in the top 63% of all ranked servers.

Server tags

How should you read the tags on 1000x | Cross Rust | Weekly?

For the game's server browser, 1000x | Cross Rust | Weekly publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover 1000x | Cross Rust | Weekly?

These Rust Zerg Life lists include 1000x | Cross Rust | Weekly: Rust servers with a gather rate above 10x and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Server info

How reliable is 1000x | Cross Rust | Weekly, and is it up?

1000x | Cross Rust | Weekly is offline at the moment; the last time it was seen was 19 hours ago. Based on the uptime it reports, the last restart was about 7 days 3 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 28 September 2026.

How well does 1000x | Cross Rust | Weekly perform?

It averaged 207 server fps over the last 48 hours, and the lowest it got was 149. It reached a maximum of 46,812 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,411 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does 1000x | Cross Rust | Weekly use?

Rust network protocol 2634 and build 166652 is what 1000x | Cross Rust | Weekly runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find 1000x | Cross Rust | Weekly?

From 1000x | Cross Rust | Weekly, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 135.148.15.102:23565.

Wipe cycle

What happens on wipe day on 1000x | Cross Rust | Weekly?

The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.

How often does 1000x | Cross Rust | Weekly wipe, and on what days?

1000x | Cross Rust | Weekly wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 7 days 22 hours ago.

Connect

What steps do I take to join 1000x | Cross Rust | Weekly?

Enter client.connect 135.148.15.102:23565 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.