Entity Rust |Quad| |Monthly|
135.148.15.159:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Entity Rust |Quad| |Monthly| when it comes to rules and settings?
You will not find a gather rate in the name Entity Rust |Quad| |Monthly|. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is off: VAC, from Valve.
Which map is active on Entity Rust |Quad| |Monthly|?
A procedural map, size 3,750 with seed 981080069, generated by the game, is what Entity Rust |Quad| |Monthly| runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
What is the population like on Entity Rust |Quad| |Monthly|?
At present, Entity Rust |Quad| |Monthly| is offline and its last appearance was 26 hours ago. Its seven-day average stands at 0 players.
What is Entity Rust |Quad| |Monthly|'s ranking?
For player hours over the last week, Entity Rust |Quad| |Monthly| is #15,966, which puts it in the top 72% of all ranked servers.
Tags and filters
What do Entity Rust |Quad| |Monthly|'s tags indicate?
The game's server browser reads these tags from Entity Rust |Quad| |Monthly|: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): It holds 150 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Entity Rust |Quad| |Monthly| appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Entity Rust |Quad| |Monthly|: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
What is the uptime and reliability of Entity Rust |Quad| |Monthly|?
Currently offline, Entity Rust |Quad| |Monthly| was last seen 26 hours ago. It reports an uptime that puts the last restart at roughly 14 days 15 hours ago. Over the last 7 full days, uptime was 89%: 150 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
Is Entity Rust |Quad| |Monthly| smooth to play on?
Over the past 48 hours, server fps averaged 193 and never dropped below 171. It reached a maximum of 76,513 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 5,423 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Entity Rust |Quad| |Monthly| on?
Rust network protocol 2633 and build 165217 is what Entity Rust |Quad| |Monthly| runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Entity Rust |Quad| |Monthly|?
No region is published by Entity Rust |Quad| |Monthly|. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.15.159:28015.
Wipe cycle
How often does Entity Rust |Quad| |Monthly| wipe, and on what days?
the force wipe is the basis for estimating Entity Rust |Quad| |Monthly|'s next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 38 days 12 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
Connect
What steps do I take to join Entity Rust |Quad| |Monthly|?
Join by entering client.connect 135.148.15.159:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/dHbCFue6Rf.
Server tags
Published as mp150,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.