Siunattu
135.148.15.62:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC22h ago | – | – | running | 1 |
| Sun 11 Oct, 22:23 UTC2d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC8d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC10d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW12d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC14d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC16d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC19d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC23d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC28d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC31d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Siunattu?
There is no gather rate in the name Siunattu. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Siunattu?
Size 3,100, seed 12346, generated by the game: the procedural map on Siunattu. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
How full is Siunattu?
Right now, 0 players are on Siunattu, which has 40 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 21:00 UTC, with 1 players.
What position does Siunattu hold in the server rankings?
For player hours over the last week, Siunattu is #6,673, which puts it in the top 30% of all ranked servers.
Server tags
How should you read the tags on Siunattu?
The game's server browser reads these tags from Siunattu: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Siunattu?
The Rust Zerg Life lists that include Siunattu are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Is Siunattu currently online and stable?
Right now, Siunattu is online. The uptime figure it gives suggests it restarted around 15 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does Siunattu perform?
Over the past 48 hours, server fps averaged 193 and never dropped below 3. It reached a maximum of 56,878 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,245 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Siunattu on?
Rust network protocol 2634 and build 167781 is what Siunattu runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of Siunattu?
No region is published by Siunattu. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.15.62:28015.
Wipe days
What happens on wipe day on Siunattu?
The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.
When does Siunattu wipe?
No next wipe can be predicted for Siunattu because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 22 hours ago.
How to join
What steps do I take to join Siunattu?
Enter client.connect 135.148.15.62:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.