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Siunattu

135.148.15.62:28015 checked 8m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#6,673
top 30%
Last wipe22h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0022:0007:0016:00Wiped Tue 13 Oct, 19:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0016:00Wiped Tue 13 Oct, 19:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held50%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctTue 6 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:45 UTC22h ago – – running 1
Sun 11 Oct, 22:23 UTC2d ago 1 – 1.9 days 1
Tue 6 Oct, 01:08 UTC8d ago 1 halved by day 2 5.9 days 1
Sun 4 Oct, 02:09 UTC10d ago 1 – 2 days 1
Thu 1 Oct, 18:54 UTC FW12d ago 1 held half 2.3 days 1
Tue 29 Sep, 21:48 UTC14d ago 1 – 1.9 days 0
Mon 28 Sep, 17:43 UTC16d ago 1 – 1.2 days 1
Fri 25 Sep, 04:57 UTC19d ago 1 halved by day 2 3.5 days 0
Sun 20 Sep, 22:50 UTC23d ago 1 held half 4.3 days 0
Thu 17 Sep, 01:42 UTC27d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
523/575
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
453/500
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
242/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 321 on average
443/475
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
39/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 272 on average
392/450

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Siunattu?

There is no gather rate in the name Siunattu. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on Siunattu?

Size 3,100, seed 12346, generated by the game: the procedural map on Siunattu. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is Siunattu?

Right now, 0 players are on Siunattu, which has 40 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 21:00 UTC, with 1 players.

What position does Siunattu hold in the server rankings?

For player hours over the last week, Siunattu is #6,673, which puts it in the top 30% of all ranked servers.

Server tags

How should you read the tags on Siunattu?

The game's server browser reads these tags from Siunattu: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Siunattu?

The Rust Zerg Life lists that include Siunattu are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

Is Siunattu currently online and stable?

Right now, Siunattu is online. The uptime figure it gives suggests it restarted around 15 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Siunattu perform?

Over the past 48 hours, server fps averaged 193 and never dropped below 3. It reached a maximum of 56,878 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,245 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is Siunattu on?

Rust network protocol 2634 and build 167781 is what Siunattu runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Siunattu?

No region is published by Siunattu. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 135.148.15.62:28015.

Wipe days

What happens on wipe day on Siunattu?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.

When does Siunattu wipe?

No next wipe can be predicted for Siunattu because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 22 hours ago.

How to join

What steps do I take to join Siunattu?

Enter client.connect 135.148.15.62:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players Capacity: 40.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.