rustHaltAus [whitelist]
136.243.60.212:28080 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does rustHaltAus [whitelist] run?
You will not find a gather rate in the name rustHaltAus [whitelist]. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on rustHaltAus [whitelist]?
A procedural map, size 4,500 with seed 367833367, generated by the game, is what rustHaltAus [whitelist] runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How many players are on rustHaltAus [whitelist]?
Right now, 0 players are on rustHaltAus [whitelist], which has 50 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 15:00 UTC, with 1 players.
What is rustHaltAus [whitelist]'s ranking?
In the top 39% of ranked servers, rustHaltAus [whitelist] holds #8,619 for player hours over the last seven days.
Lists and tags
What do rustHaltAus [whitelist]'s tags indicate?
The game's server browser reads these tags from rustHaltAus [whitelist]: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does rustHaltAus [whitelist] appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include rustHaltAus [whitelist] are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of rustHaltAus [whitelist]?
You can join rustHaltAus [whitelist] now: it is online. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
Is rustHaltAus [whitelist] smooth to play on?
It averaged 104 server fps over the last 48 hours, and the lowest it got was 60. The world held as many as 119,655 entities, including buildings, deployables and everything else. The maximum memory it used was 3,393 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does rustHaltAus [whitelist] use?
The server rustHaltAus [whitelist] runs Rust network protocol 2634 and build 166586 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find rustHaltAus [whitelist]?
There is no region published by rustHaltAus [whitelist]. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 136.243.60.212:28080.
Wipe days
What happens on wipe day on rustHaltAus [whitelist]?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in.
When does rustHaltAus [whitelist] wipe?
The record of rustHaltAus [whitelist]'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 11 days 9 hours ago.
How to join
What is the process to join rustHaltAus [whitelist]?
Join by entering client.connect 136.243.60.212:28080 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
