RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

TFM Digital Twin [DEV ONLY]

136.46.73.211:28025 checked 20d ago

weekly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,459
top 71%
Last wipe102d ago
weekly schedule
Next wipe · H-hour2d 17h
Fri 16 Oct, 16:20 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 16:20 UTC, in 2d 17h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

What is the setup on TFM Digital Twin [DEV ONLY] when it comes to rules and settings?

There is no gather rate in the name TFM Digital Twin [DEV ONLY]. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

Player count

What is the population like on TFM Digital Twin [DEV ONLY]?

Last seen 20 days 5 hours ago, TFM Digital Twin [DEV ONLY] is offline at the moment.

What is TFM Digital Twin [DEV ONLY]'s ranking?

In the top 71% of ranked servers, TFM Digital Twin [DEV ONLY] holds #15,459 for player hours over the last seven days.

Server tags

How should you read the tags on TFM Digital Twin [DEV ONLY]?

The game's server browser reads these tags from TFM Digital Twin [DEV ONLY]: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2631 (Protocol): Protocol 2631—only players on that version can get in; cs156658 (Build): The game build is 156658; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does TFM Digital Twin [DEV ONLY] appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include TFM Digital Twin [DEV ONLY] are Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Server info

How reliable is TFM Digital Twin [DEV ONLY], and is it up?

Currently offline, TFM Digital Twin [DEV ONLY] was last seen 20 days 5 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.

Which Rust build does TFM Digital Twin [DEV ONLY] use?

Rust network protocol 2631 and build 156658 is what TFM Digital Twin [DEV ONLY] runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does TFM Digital Twin [DEV ONLY] use?

From TFM Digital Twin [DEV ONLY], no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 136.46.73.211:28025.

Wipe days

When does TFM Digital Twin [DEV ONLY] wipe?

The estimate for TFM Digital Twin [DEV ONLY]'s next wipe comes from weekly: 7 days after its last wipe. Friday 16 October at 16:20 UTC is when its next wipe is due. The world it is running now dates from 102 days 6 hours ago. The tags list a wipe schedule of once a week.

Join the server

What is the process to join TFM Digital Twin [DEV ONLY]?

You can join by opening the console with F1 and typing client.connect 136.46.73.211:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2631
Protocol Protocol 2631—only players on that version can get in.
cs156658
Build The game build is 156658.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.