Local Rust Dev
138.124.79.7:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Local Rust Dev when it comes to rules and settings?
No gather rate appears in the name Local Rust Dev. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on Local Rust Dev?
The game generates the procedural map Local Rust Dev runs.
Server population
How many players are on Local Rust Dev?
At present, Local Rust Dev is offline and its last appearance was 33 hours ago. The average player count for the last seven days is 0.
Where does Local Rust Dev sit in the rankings?
In the top 72% of ranked servers, Local Rust Dev holds #15,836 for player hours over the last seven days.
Server tags
What do Local Rust Dev's tags indicate?
What the game's server browser gets from Local Rust Dev is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Local Rust Dev appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Local Rust Dev: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What is the uptime and reliability of Local Rust Dev?
No sign of Local Rust Dev at present: it was last seen 33 hours ago. Rust Zerg Life has been tracking it since 14 October 2026.
What Rust version is Local Rust Dev on?
The server Local Rust Dev runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Local Rust Dev use?
From Local Rust Dev, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 138.124.79.7:28015.
Wipe days
When does Local Rust Dev wipe?
So few of Local Rust Dev's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 33 hours ago is when its present world was created.
How to join
What is the process to join Local Rust Dev?
Join by entering client.connect 138.124.79.7:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.