Test Server
138.199.34.140:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Test Server when it comes to rules and settings?
You will not find a gather rate in the name Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is off, Valve's anti-cheat.
What is the map on Test Server?
Generated by the game: the procedural map on Test Server.
Player count
What is the population like on Test Server?
At present, Test Server is offline and its last appearance was 21 days 12 hours ago.
What is Test Server's ranking?
For player hours over the last week, Test Server is #15,472, which puts it in the top 67% of all ranked servers.
Lists and tags
What is the meaning of the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Test Server?
The Rust Zerg Life lists that include Test Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is Test Server currently online and stable?
No sign of Test Server at present: it was last seen 21 days 12 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 19 September 2026.
What version is Test Server using?
On Windows, Test Server runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Test Server use?
There is no region published by Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 138.199.34.140:28015.
Wipe days
When does Test Server wipe?
With so few wipes on record for Test Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 40 days 16 hours ago is when its present world was created.
How to join
What is the process to join Test Server?
Join by entering client.connect 138.199.34.140:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.