RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

138.201.250.71:28015 checked 7m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 2
Rank#7,264
top 33%
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 3h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

usual gap3.3 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held50%
else halves by day 2

Coming wipes

22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW12d ago 3 – running 0
Mon 28 Sep, 13:57 UTC16d ago 1 held half 3.3 days 0
Sat 26 Sep, 22:33 UTC17d ago 1 – 1.6 days 0
Fri 18 Sep, 15:41 UTC25d ago 1 halved by day 2 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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13/200
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26/100
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67/150

Quick answers

from the figures on this page

Server rules

What is the setup on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop when it comes to rules and settings?

No gather rate appears in the name [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

The game generates the procedural map of size 5,000 on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop with seed 496957. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Right now, 0 players are on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, which has 100 slots. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 19:00 UTC, with an average of 0 players.

What is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop's ranking?

In the top 33% of ranked servers, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop holds #7,264 for player hours over the last seven days.

Tags and filters

What do [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop's tags indicate?

The game's server browser reads these tags from [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Right now, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is online. It reports an uptime that puts the last restart at roughly 4 days 16 hours ago. It was up 88% of the time across the last 7 full days: 148 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Server fps held an average of 72 for the last 48 hours, with a minimum of 60. The world held as many as 158,963 entities, including buildings, deployables and everything else. The maximum memory it used was 7,320 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop using?

On Windows, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

From [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 138.201.250.71:28015.

Wipe days

What happens on wipe day on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 46 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, the crowd fell below half by day 2.

How often does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe, and on what days?

The force wipe is the only wipe for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 12 days 19 hours ago. The tags carry a monthly wipe schedule.

Join the server

What is the process to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Enter client.connect 138.201.250.71:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.