RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Test server

138.64.100.50:28015 checked 2d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak 1
Rank#10,174
top 46%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:02 UTC2d ago 1 – running 0
Sat 10 Oct, 12:37 UTC3d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC12d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC17d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC18d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Test server when it comes to rules and settings?

You will not find a gather rate in the name Test server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Server population

How full is Test server?

The server Test server is currently offline; it was last seen 2 days 19 hours ago. Averaging 0 players over seven days, it peaked at 1.

What is Test server's ranking?

For player hours over the last week, Test server is #10,174, which puts it in the top 46% of all ranked servers.

Lists and tags

What do Test server's tags indicate?

For the game's server browser, Test server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Test server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Test server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Is Test server currently online and stable?

Test server is offline at the moment; the last time it was seen was 2 days 19 hours ago. Across the last 7 full days, 113 of 168 hours were online, which is 67%. Rust Zerg Life has been tracking it since 25 September 2026.

What version is Test server using?

On Windows, Test server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Test server?

No region is published by Test server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 138.64.100.50:28015.

Wipe days

What happens on wipe day on Test server?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.5.

What schedule does Test server follow for wipes?

There is no next wipe to predict: Test server wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 2 days 21 hours ago.

Connect

What steps do I take to join Test server?

You can join by opening the console with F1 and typing client.connect 138.64.100.50:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build The game build is 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.