RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

A Shockbyte Rust Server

139.99.22.7:29593 checked 8h ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#9,133
top 41%
Last wipe8h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75112:0020:0003:0011:0018:0002:00Wiped Tue 13 Oct, 14:30 UTCWIPEWiped Wed 14 Oct, 02:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0020:0003:0011:0018:0002:00Wiped Tue 13 Oct, 14:30 UTCWIPEWiped Wed 14 Oct, 02:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:46 UTC8h ago – – running 0
Tue 13 Oct, 14:30 UTC20h ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 3,250 on A Shockbyte Rust Server with seed 73194628. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How full is A Shockbyte Rust Server?

Last seen 8 hours ago, A Shockbyte Rust Server is offline at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 41% of ranked servers, A Shockbyte Rust Server holds #9,133 for player hours over the last seven days.

Server tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 8 hours ago. It reports an uptime that puts the last restart at roughly 3 hours ago. In the last 1 full day, it stayed up for 24 of 24 hours, which is 100% of the time. Its first appearance in Rust Zerg Life records is 12 October 2026.

What is the performance like on A Shockbyte Rust Server?

It averaged 218 server fps over the last 48 hours, and the lowest it got was 166. The world held as many as 60,598 entities, including buildings, deployables and everything else. Memory use peaked at 3,236 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte Rust Server use?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 139.99.22.7:29593.

Wipe schedule

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 8 hours ago.

Connect

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 139.99.22.7:29593 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/DUQhPW9vy.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.