Steve's Server
14.8.106.192:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Steve's Server run?
There is no gather rate in the name Steve's Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on Steve's Server?
The game generates the procedural map Steve's Server runs.
Population
What is the population like on Steve's Server?
Last seen 25 days 14 hours ago, Steve's Server is offline at the moment.
What is Steve's Server's ranking?
For player hours over the last week, Steve's Server is #15,391, which puts it in the top – of all ranked servers.
Server tags
What is the meaning of the tags on Steve's Server?
The game's server browser reads these tags from Steve's Server: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2631 (Protocol): To join, your game must match protocol 2631; cs157753 (Build): Build number: 157753; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Steve's Server appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find Steve's Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is Steve's Server currently online and stable?
No sign of Steve's Server at present: it was last seen 25 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.
What Rust version is Steve's Server on?
On Windows, Steve's Server runs Rust network protocol 2631 and build 157753. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Steve's Server use?
No region is published by Steve's Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 14.8.106.192:28015.
Wipe schedule
What schedule does Steve's Server follow for wipes?
With so few wipes on record for Steve's Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 91 days 16 hours ago is when its present world was created.
Join the server
How can I connect to Steve's Server?
Enter client.connect 14.8.106.192:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8
Game
gmrust
mp1
ts8
v2631
cs157753
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.