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Velocity | US | PvP | MAX 4 | x2 |

NA 141.11.104.104:28030 checked 6m ago

2x quad biweekly wipes vanillamoddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#13,758
top 62% · #1439 in NA
Last wipe5d ago
biweekly schedule
Next wipe · H-hour8d 7h
Thu 22 Oct, 11:09 UTC

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers, top 78% in NA, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 11:09 UTC, in 8d 7h. Its biweekly schedule tag · low confidence

usual gap6.3 days
between real wipes
on rhythm60%
of its recent wipes
wipe-day peak0
players, last three wipes

Coming wipes

8d 7hThu 22 Oct, 11:09 UTC
22d 14hThu 5 Nov, 19:00 UTCFW
36d 7hThu 19 Nov, 11:09 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:09 UTC5d ago 0 – running 0
Fri 2 Oct, 02:54 UTC12d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC12d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC13d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC19d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC26d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does Velocity | US | PvP | MAX 4 | x2 | run?

Velocity | US | PvP | MAX 4 | x2 | goes by 2x gather, as its name says. The limit on groups is 4 players (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on Velocity | US | PvP | MAX 4 | x2 |?

The game generates the procedural map of size 3,500 on Velocity | US | PvP | MAX 4 | x2 | with seed 881315. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is Velocity | US | PvP | MAX 4 | x2 |?

Velocity | US | PvP | MAX 4 | x2 | has 0 of its 100 slots filled right now. The seven-day average is 0 players, with a peak of 1.

Where does Velocity | US | PvP | MAX 4 | x2 | sit in the rankings?

For player hours in the last week, Velocity | US | PvP | MAX 4 | x2 | ranks #13,758 overall and #1,439 in North America, placing it in the top 62% of ranked servers. It is #592 when compared with other quad servers.

Lists and tags

How should you read the tags on Velocity | US | PvP | MAX 4 | x2 |?

For the game's server browser, Velocity | US | PvP | MAX 4 | x2 | publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Velocity | US | PvP | MAX 4 | x2 | appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Velocity | US | PvP | MAX 4 | x2 | are 2x Rust servers for clans and zergs, Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Server details

Is Velocity | US | PvP | MAX 4 | x2 | currently online and stable?

Velocity | US | PvP | MAX 4 | x2 | is up and running as you read this. It reports an uptime that puts the last restart at roughly 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Velocity | US | PvP | MAX 4 | x2 | perform?

Server fps held an average of 218 for the last 48 hours, with a minimum of 188. The world held as many as 72,070 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,551 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Velocity | US | PvP | MAX 4 | x2 | on?

On Windows, Velocity | US | PvP | MAX 4 | x2 | runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Velocity | US | PvP | MAX 4 | x2 | use?

In North America, Velocity | US | PvP | MAX 4 | x2 | lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 141.11.104.104:28030.

Wipe cycle

What can you expect on wipe day on Velocity | US | PvP | MAX 4 | x2 |?

Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

What schedule does Velocity | US | PvP | MAX 4 | x2 | follow for wipes?

The prediction follows its tag because not enough of Velocity | US | PvP | MAX 4 | x2 |'s wipes are on record to confirm the schedule. Thursday 22 October at 11:09 UTC is when its next wipe is due. 5 days 16 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.

How to join

What is the process to join Velocity | US | PvP | MAX 4 | x2 |?

Join by entering client.connect 141.11.104.104:28030 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.