RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Spyker Planet 10X Loot+ Kits HardLife

EU 141.224.194.76:28016 checked 10m ago

10x moddedoxidepremium
Deploy
Zerg meter0%empty
0/350 troops
7-day average0
peak 1
Rank#7,700
top 34% · #2009 in EU
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0010:0019:0004:00Wiped Tue 13 Oct, 13:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304006:0015:0000:0010:0019:0004:00Wiped Tue 13 Oct, 13:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 days
between real wipes
on rhythm25%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:51 UTC16h ago – – running 1
Fri 2 Oct, 12:51 UTC11d ago 1 held half 11 days 0
Fri 2 Oct, 06:44 UTC11d ago 1 – 0.3 days 1
Thu 1 Oct, 23:30 UTC FW12d ago 1 – 0.3 days 0
Thu 1 Oct, 07:18 UTC12d ago 2 – 0.7 days 1
Wed 30 Sep, 20:07 UTC13d ago 2 – 0.5 days 1
Tue 22 Sep, 19:13 UTC21d ago 3 halved by day 1 8 days 0
Tue 22 Sep, 12:34 UTC21d ago 3 – 0.3 days 0
Tue 22 Sep, 02:52 UTC22d ago 3 – 0.4 days 0
Mon 21 Sep, 06:39 UTC22d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 20
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 290 on average
64/100
Zergmax 14
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 121 on average
18/350
No limit8 · game default
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 75 on average
27/150
No limit8 · game default
[EU] Enardo - Small One Grid 10x - No BPs | OneGrid EU · groups of 8+ · 10x · 16 on average
1/100
Zergmax 100
WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl EU · groups of 100+ · 10x · weekly · 13 on average
8/100
Zergmax 100
PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 12 on average
3/100

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Spyker Planet 10X Loot+ Kits HardLife?

Its name says 10x gather, and that is what Spyker Planet 10X Loot+ Kits HardLife runs. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. You need premium status to get in. VAC is on, Valve's anti-cheat.

Which map is active on Spyker Planet 10X Loot+ Kits HardLife?

Size 6,000, seed 1337, generated by the game: the procedural map on Spyker Planet 10X Loot+ Kits HardLife. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on Spyker Planet 10X Loot+ Kits HardLife?

Right now, 0 players are on Spyker Planet 10X Loot+ Kits HardLife, which has 350 slots. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 10:00 UTC, when it averaged 1 players.

What position does Spyker Planet 10X Loot+ Kits HardLife hold in the server rankings?

For player hours in the last week, Spyker Planet 10X Loot+ Kits HardLife ranks #7,700 overall and #2,009 in Europe, placing it in the top 34% of ranked servers.

Server tags

What do Spyker Planet 10X Loot+ Kits HardLife's tags indicate?

For the game's server browser, Spyker Planet 10X Loot+ Kits HardLife publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp350 (Max players): Capacity: 350; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^q (Premium): You need premium status to get in; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Spyker Planet 10X Loot+ Kits HardLife appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Spyker Planet 10X Loot+ Kits HardLife: 10x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

About the server

Is Spyker Planet 10X Loot+ Kits HardLife currently online and stable?

You can join Spyker Planet 10X Loot+ Kits HardLife now: it is online. The uptime figure it gives suggests it restarted around 6 days 16 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is Spyker Planet 10X Loot+ Kits HardLife smooth to play on?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. The world held as many as 537,610 entities, including buildings, deployables and everything else. Memory use peaked at 11,008 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Spyker Planet 10X Loot+ Kits HardLife using?

Rust network protocol 2634 and build 166652 is what Spyker Planet 10X Loot+ Kits HardLife runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Spyker Planet 10X Loot+ Kits HardLife?

With its EU tag, Spyker Planet 10X Loot+ Kits HardLife lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 141.224.194.76:28016.

Wipe cycle

What happens on wipe day on Spyker Planet 10X Loot+ Kits HardLife?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does Spyker Planet 10X Loot+ Kits HardLife wipe, and on what days?

Spyker Planet 10X Loot+ Kits HardLife wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 11 days 14 hours ago.

How to join

What steps do I take to join Spyker Planet 10X Loot+ Kits HardLife?

Enter client.connect 141.224.194.76:28016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You need premium status to get in. For more, visit its website: https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,EU,gmrust,cs166652,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp350
Max players Capacity: 350.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^q
Premium You need premium status to get in.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.