Spyker local maintenance validation
EU 141.224.194.76:28116 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Spyker local maintenance validation run?
There is no gather rate in the name Spyker local maintenance validation. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. You need premium status to get in. VAC is on, Valve's anti-cheat.
What is the map on Spyker local maintenance validation?
A procedural map, generated by the game, is what Spyker local maintenance validation runs.
Server population
How full is Spyker local maintenance validation?
At present, Spyker local maintenance validation is offline and its last appearance was 8 days 15 hours ago.
Where does Spyker local maintenance validation sit in the rankings?
In Europe, Spyker local maintenance validation is #2,518, and globally it is #15,941 for player hours over the last seven days, within the top 71% of all ranked servers.
Lists and tags
What is the meaning of the tags on Spyker local maintenance validation?
The game's server browser reads these tags from Spyker local maintenance validation: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^q (Premium): You need premium status to get in; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Spyker local maintenance validation?
The Rust Zerg Life lists that include Spyker local maintenance validation are EU Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of Spyker local maintenance validation?
Currently offline, Spyker local maintenance validation was last seen 8 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 5 October 2026.
Which Rust build does Spyker local maintenance validation use?
On Windows, Spyker local maintenance validation runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Spyker local maintenance validation?
With its EU tag, Spyker local maintenance validation lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 141.224.194.76:28116.
Wipe cycle
What schedule does Spyker local maintenance validation follow for wipes?
From the force wipe, Spyker local maintenance validation's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 8 days 16 hours ago. The tags carry a monthly wipe schedule.
Join the server
What is the process to join Spyker local maintenance validation?
Join by entering client.connect 141.224.194.76:28116 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You need premium status to get in.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,^q,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.