RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rust lifecycle test

141.94.64.178:48015 checked 1d ago

Deploy
Zerg meter0%empty
0/8 troops
7-day average0
peak –
Rank#15,983
top 71%
Last wipe1d ago
no schedule published
Next wipe · H-hour5d 7h
Mon 19 Oct, 04:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 04:13 UTC, in 5d 7h. Every Monday at 04:13 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak0
players, last three wipes

Coming wipes

5d 7hMon 19 Oct, 04:13 UTC
12d 7hMon 26 Oct, 04:13 UTC
19d 7hMon 2 Nov, 04:13 UTC
22d 22hThu 5 Nov, 19:00 UTCFW
26d 7hMon 9 Nov, 04:13 UTC
33d 7hMon 16 Nov, 04:13 UTC
40d 7hMon 23 Nov, 04:13 UTC

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 04:13 UTC1d ago – – running 0
Mon 5 Oct, 04:08 UTC8d ago 0 – 7 days 0
Mon 28 Sep, 04:10 UTC15d ago 0 – 7 days 0
Mon 21 Sep, 04:05 UTC22d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
362/400
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 362 on average
358/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 347 on average
300/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
351/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
68/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
283/400

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Rust lifecycle test?

There is no gather rate in the name Rust lifecycle test. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

What is the map on Rust lifecycle test?

The game generates the procedural map Rust lifecycle test runs.

Population

What is the population like on Rust lifecycle test?

Last seen 40 hours ago, Rust lifecycle test is offline at the moment. Its seven-day average stands at 0 players.

What position does Rust lifecycle test hold in the server rankings?

For player hours over the last week, Rust lifecycle test is #15,983, which puts it in the top 71% of all ranked servers.

Tags and filters

How should you read the tags on Rust lifecycle test?

The game's server browser reads these tags from Rust lifecycle test: gmrust (Game mode): Survival in the standard Rust mode; mp8 (Max players): The server has 8 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Rust lifecycle test?

The Rust Zerg Life lists that include Rust lifecycle test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Is Rust lifecycle test currently online and stable?

No sign of Rust lifecycle test at present: it was last seen 40 hours ago. Over the last 7 full days, uptime was 1%: 1 hours up out of 168. Its first appearance in Rust Zerg Life records is 14 September 2026.

Which Rust build does Rust lifecycle test use?

On Linux, Rust lifecycle test runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust lifecycle test?

There is no region published by Rust lifecycle test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 141.94.64.178:48015.

Wipe schedule

What happens on wipe day on Rust lifecycle test?

Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does Rust lifecycle test wipe, and on what days?

Wipes on Rust lifecycle test happen every Monday at 04:13 UTC. It is due to wipe next on Monday 19 October at 04:13 UTC. The world in play right now was made 40 hours ago.

Connect

What is the process to join Rust lifecycle test?

Enter client.connect 141.94.64.178:48015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp8
Max players The server has 8 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.