RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server

141.94.74.199:21000 checked 1d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,899
top 72%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123422:0001:0003:0006:0008:0011:00

Hourly average and peak, UTC.

Server performance

01020304022:0001:0003:0006:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:53 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 26 on average
37/400
No limit8 · game default
[EU East] Facepunch Primitive 1 EU · groups of 8+ · monthly · 18 on average
24/400
Zergmax 16
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 4 on average
5/120
Zergmax 16
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 3 on average
7/120
Duomax 2
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
13/100

Quick answers

from the figures on this page

Map and rules

What settings does 4Netplayers Rust Server run?

No gather rate appears in the name 4Netplayers Rust Server. The group cap is 8 players, the default for the game. primitive is its mode, guns are out: bows, spears, melee. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on 4Netplayers Rust Server?

The game generates the procedural map of size 3,072 on 4Netplayers Rust Server with seed 20261003. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How full is 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently offline; it was last seen 34 hours ago. The average player count for the last seven days is 0.

Where does 4Netplayers Rust Server sit in the rankings?

For player hours over the last week, 4Netplayers Rust Server is #15,899, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on 4Netplayers Rust Server?

What the game's server browser gets from 4Netplayers Rust Server is this tag list: gmprimitive (Game mode): This is primitive—guns are out, bows, spears and melee are in; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?

The Rust Zerg Life lists that include 4Netplayers Rust Server are Modded Rust servers for clans and zergs and Top Primitive Rust Servers. Under these filters it shows on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is 4Netplayers Rust Server currently online and stable?

4Netplayers Rust Server is offline at the moment; the last time it was seen was 34 hours ago. The uptime figure it gives suggests it restarted around 4 days 4 hours ago. It was up 93% of the time across the last 7 full days: 156 of 168 hours. Its first appearance in Rust Zerg Life records is 3 October 2026.

Is 4Netplayers Rust Server smooth to play on?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. It reached a maximum of 45,316 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,487 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does 4Netplayers Rust Server use?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does 4Netplayers Rust Server use?

No region is published by 4Netplayers Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 141.94.74.199:21000.

Wipe days

What happens on wipe day on 4Netplayers Rust Server?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does 4Netplayers Rust Server wipe, and on what days?

The record of 4Netplayers Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 9 days 1 hours ago is when its present world was created.

Connect

What is the process to join 4Netplayers Rust Server?

You can join by opening the console with F1 and typing client.connect 141.94.74.199:21000. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode This is primitive—guns are out, bows, spears and melee are in.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.