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A Shockbyte Rust Server

141.95.13.105:25362 checked 11m ago

Deploy
Zerg meter0%empty
0/120 troops
7-day average0
peak 1
Rank#12,159
top 55%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:25 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
125/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 335 on average
70/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
375/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 316 on average
83/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
14/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
80/100

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

Size 6,000, seed 50000, generated by the game: the procedural map on A Shockbyte Rust Server. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 120 slots. Its weekly average is 0 players and its highest point was 1.

What is A Shockbyte Rust Server's ranking?

In the top 55% of ranked servers, A Shockbyte Rust Server holds #12,159 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp120 (Max players): The server has 120 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

What is the uptime and reliability of A Shockbyte Rust Server?

You can join A Shockbyte Rust Server now: it is online. Based on the uptime it reports, the last restart was about 16 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 138 for the last 48 hours, with a minimum of 3. The world held as many as 205,275 entities, including buildings, deployables and everything else. Memory use peaked at 5,895 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte Rust Server use?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 141.95.13.105:25362.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 1 players. 42 hours after the latest wipe, the crowd peaked.

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 5 days 12 hours ago.

How to join

What steps do I take to join A Shockbyte Rust Server?

Join by entering client.connect 141.95.13.105:25362 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp120
Max players The server has 120 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.