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crmz

141.95.13.121:20780 checked 30d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,125
no region published
Last wipe35d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on crmz when it comes to rules and settings?

You will not find a gather rate in the name crmz. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on crmz?

A procedural map, generated by the game, is what crmz runs.

Player count

What is the population like on crmz?

Last seen 30 days 16 hours ago, crmz is offline at the moment.

Where does crmz sit in the rankings?

For player hours over the last week, crmz is #15,125, which puts it in the top – of all ranked servers.

Server tags

How should you read the tags on crmz?

What the game's server browser gets from crmz is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover crmz?

These Rust Zerg Life lists include crmz: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of crmz?

Currently offline, crmz was last seen 30 days 16 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Which Rust build does crmz use?

On Linux, crmz runs Rust network protocol 2633 and build 163493. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find crmz?

There is no region published by crmz. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 141.95.13.121:20780.

Wipe days

What schedule does crmz follow for wipes?

So few of crmz's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 35 days 8 hours ago is when its present world was created.

How to join

How can I connect to crmz?

Enter client.connect 141.95.13.121:20780 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.