MPH private
141.98.255.135:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on MPH private when it comes to rules and settings?
No gather rate appears in the name MPH private. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on MPH private?
The game generates the procedural map MPH private runs.
Server population
How full is MPH private?
The server MPH private is currently offline; it was last seen 27 days 2 hours ago.
Where does MPH private sit in the rankings?
For player hours over the last week, MPH private is #15,525, which puts it in the top – of all ranked servers.
Tags and filters
What do MPH private's tags indicate?
What the game's server browser gets from MPH private is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover MPH private?
These Rust Zerg Life lists include MPH private: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of MPH private?
No sign of MPH private at present: it was last seen 27 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.
What version is MPH private using?
On Windows, MPH private runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find MPH private?
There is no region published by MPH private. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 141.98.255.135:28015.
Wipe days
What schedule does MPH private follow for wipes?
The record of MPH private's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 28 days 20 hours ago is when its present world was created.
Connect
What is the process to join MPH private?
Enter client.connect 141.98.255.135:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.