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Rusty Nails | Weekly Vanilla

143.223.117.115:28015 checked 10m ago

weekly wipes vanillacarbon
Deploy
Zerg meter0%empty
0/250 troops
7-day average0
peak 2
Rank#4,593
top 21%
Last wipe6d ago
weekly schedule
Next wipe · H-hour7d 10h
Thu 22 Oct, 17:54 UTC

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 17:54 UTC, in 7d 10h. Every other Thursday at 17:54 UTC · medium confidence

usual gap14 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held50%
else halves by day 1

Coming wipes

7d 10hThu 22 Oct, 17:54 UTC
21d 11hThu 5 Nov, 19:00 UTCFW
35d 10hThu 19 Nov, 17:54 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:54 UTC6d ago 2 – running 0
Thu 1 Oct, 17:55 UTC FW13d ago 1 halved by day 1 7 days 0
Thu 24 Sep, 17:53 UTC20d ago 2 held half 7 days 0
Thu 17 Sep, 17:54 UTC27d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 295 on average
22/250
Zergmax 16
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 231 on average
10/100
Zergmax 16
Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average
6/100
Zergmax 16
Rustoria.co - US Main NA · groups of 16+ · weekly · 221 on average
23/250
Zergmax 12
Rusty Moose |US Main| NA · groups of 12+ · weekly · 220 on average
11/250
Zergmax 12
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 203 on average
9/250

Quick answers

from the figures on this page

Server rules

What is the setup on Rusty Nails | Weekly Vanilla when it comes to rules and settings?

No gather rate appears in the name Rusty Nails | Weekly Vanilla. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. It runs plugins: Carbon. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

What is the map on Rusty Nails | Weekly Vanilla?

The game generates the procedural map of size 4,500 on Rusty Nails | Weekly Vanilla with seed 720730683. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on Rusty Nails | Weekly Vanilla?

The server Rusty Nails | Weekly Vanilla is currently at 0 players out of 250 slots. Its weekly average is 0 players and its highest point was 2. The busiest time in the last 48 hours was 09:00 UTC, when it averaged 2 players.

Where does Rusty Nails | Weekly Vanilla sit in the rankings?

In the top 21% of ranked servers, Rusty Nails | Weekly Vanilla holds #4,593 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Rusty Nails | Weekly Vanilla?

The game's server browser reads these tags from Rusty Nails | Weekly Vanilla: gmvanilla (Game mode): Survival in vanilla mode; mp250 (Max players): Capacity: 250; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes: weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Rusty Nails | Weekly Vanilla appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Rusty Nails | Weekly Vanilla are Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

What is the uptime and reliability of Rusty Nails | Weekly Vanilla?

You can join Rusty Nails | Weekly Vanilla now: it is online. It reports an uptime that puts the last restart at roughly 23 hours ago. Over the last 7 full days, uptime was 99%: 167 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Rusty Nails | Weekly Vanilla perform?

Server fps held an average of 60 for the last 48 hours, with a minimum of 58. It reached a maximum of 121,899 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,645 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Rusty Nails | Weekly Vanilla use?

On Linux, Rusty Nails | Weekly Vanilla runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Rusty Nails | Weekly Vanilla use?

From Rusty Nails | Weekly Vanilla, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 143.223.117.115:28015.

Wipe cycle

What happens on wipe day on Rusty Nails | Weekly Vanilla?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 14 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, the crowd fell below half by day 1.

When does Rusty Nails | Weekly Vanilla wipe?

Wipes on Rusty Nails | Weekly Vanilla happen every other Thursday at 17:54 UTC. Thursday 22 October at 17:54 UTC is when its next wipe is due. The world in play right now was made 6 days 13 hours ago. The tags list a wipe schedule of once a week.

How to join

What is the process to join Rusty Nails | Weekly Vanilla?

You can join by opening the console with F1 and typing client.connect 143.223.117.115:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^y,^w,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp250
Max players Capacity: 250.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.