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Deployment dossierOffline

My Offline Practice Server

143.58.204.187:28015 checked 6d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#14,437
top 65%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep9 Oct12 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:56 UTC6d ago 1 – running 1
Sun 20 Sep, 08:41 UTC24d ago 1 – 18.4 days 1
Sat 19 Sep, 18:50 UTC25d ago 1 – 0.6 days 1
Sat 19 Sep, 08:06 UTC25d ago 1 – 0.4 days 1
Tue 15 Sep, 18:37 UTC29d ago 1 – 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 317 on average
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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on My Offline Practice Server?

You will not find a gather rate in the name My Offline Practice Server. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on My Offline Practice Server?

The game generates the procedural map My Offline Practice Server runs.

Population

What is the population like on My Offline Practice Server?

At present, My Offline Practice Server is offline and its last appearance was 6 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does My Offline Practice Server sit in the rankings?

For player hours over the last week, My Offline Practice Server is #14,437, which puts it in the top 65% of all ranked servers.

Tags and filters

How should you read the tags on My Offline Practice Server?

The game's server browser reads these tags from My Offline Practice Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): Build number: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover My Offline Practice Server?

These Rust Zerg Life lists include My Offline Practice Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

How reliable is My Offline Practice Server, and is it up?

No sign of My Offline Practice Server at present: it was last seen 6 days 8 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What Rust version is My Offline Practice Server on?

On Windows, My Offline Practice Server runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does My Offline Practice Server use?

From My Offline Practice Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 143.58.204.187:28015.

Wipe cycle

What happens on wipe day on My Offline Practice Server?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does My Offline Practice Server wipe, and on what days?

No next wipe can be predicted for My Offline Practice Server because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 6 days 9 hours ago.

How to join

What is the process to join My Offline Practice Server?

Join by entering client.connect 143.58.204.187:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build Build number: 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.