server_name
144.31.2.16:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on server_name?
You will not find a gather rate in the name server_name. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is active on server_name?
Generated by the game: the procedural map on server_name.
Population
How full is server_name?
Last seen 27 days 1 hours ago, server_name is offline at the moment.
What position does server_name hold in the server rankings?
In the top – of ranked servers, server_name holds #13,350 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on server_name?
For the game's server browser, server_name publishes these tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164434 (Build): Build number: 164434; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does server_name appear in Rust Zerg Life lists?
These Rust Zerg Life lists include server_name: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is server_name, and is it up?
Currently offline, server_name was last seen 27 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 16 September 2026.
Which Rust build does server_name use?
On Windows, server_name runs Rust network protocol 2633 and build 164434. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does server_name use?
No region is published by server_name. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 144.31.2.16:28015.
Wipe schedule
What schedule does server_name follow for wipes?
With so few wipes on record for server_name, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 27 days 2 hours ago.
Join the server
What steps do I take to join server_name?
You can join by opening the console with F1 and typing client.connect 144.31.2.16:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8
Game
gmrust
mp1
ts8
v2633
cs164434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.