RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RUSTVILLE

144.48.106.186:28025 checked 9m ago

moddedcarbonpve
Deploy
Zerg meter0%empty
0/30 troops
7-day average0
peak –
Rank#15,913
top 72%
Last wipe65d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 202 on average
245/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 199 on average
145/2000
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 74 on average
104/200
No limit8 · game default
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 73 on average
26/100
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
51/200
Zergmax 16
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 63 on average
29/100

Quick answers

from the figures on this page

Server rules

What is the setup on RUSTVILLE when it comes to rules and settings?

You will not find a gather rate in the name RUSTVILLE. The group cap is 8 players, the default for the game. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on RUSTVILLE?

Size 3,500, seed 3565643471, generated by the game: the procedural map on RUSTVILLE. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

How many players are on RUSTVILLE?

RUSTVILLE has 0 of its 30 slots filled right now. Its seven-day average stands at 0 players.

What is RUSTVILLE's ranking?

For player hours over the last week, RUSTVILLE is #15,913, which puts it in the top 72% of all ranked servers.

Tags and filters

What do RUSTVILLE's tags indicate?

What the game's server browser gets from RUSTVILLE is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2632 (Protocol): Protocol 2632—only players on that version can get in; cs161125 (Build): The game build is 161125; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RUSTVILLE appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find RUSTVILLE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What is the uptime and reliability of RUSTVILLE?

RUSTVILLE is up and running as you read this. The uptime figure it gives suggests it restarted around 18 days 21 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is RUSTVILLE smooth to play on?

Server fps held an average of 34 for the last 48 hours, with a minimum of 15. The world held as many as 68,546 entities, including buildings, deployables and everything else. Memory use peaked at 6,497 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is RUSTVILLE using?

The server RUSTVILLE runs Rust network protocol 2632 and build 161125 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RUSTVILLE use?

There is no region published by RUSTVILLE. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 144.48.106.186:28025.

Wipe schedule

When does RUSTVILLE wipe?

The record of RUSTVILLE's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 65 days 19 hours ago.

Connect

What steps do I take to join RUSTVILLE?

Enter client.connect 144.48.106.186:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2632
Protocol Protocol 2632—only players on that version can get in.
cs161125
Build The game build is 161125.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.