test
145.224.74.5:20000 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on test when it comes to rules and settings?
There is no gather rate in the name test. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
What is the map on test?
The game generates the procedural map test runs.
Population
How many players are on test?
At present, test is offline and its last appearance was 21 days 12 hours ago.
What position does test hold in the server rankings?
In the top 67% of ranked servers, test holds #15,443 for player hours over the last seven days.
Tags and filters
What do test's tags indicate?
What the game's server browser gets from test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Is test currently online and stable?
test is offline at the moment; the last time it was seen was 21 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 22 September 2026.
What Rust version is test on?
On Windows, test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find test?
There is no region published by test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 145.224.74.5:20000.
Wipe days
When does test wipe?
With so few wipes on record for test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 32 days 16 hours ago.
Join the server
What steps do I take to join test?
You can join by opening the console with F1 and typing client.connect 145.224.74.5:20000. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.