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TEST 2000

145.239.11.159:28025 checked 14d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,840
top 70%
Last wipe14d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 407 on average
213/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 355 on average
130/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
244/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
116/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
14/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
108/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on TEST 2000 when it comes to rules and settings?

No gather rate appears in the name TEST 2000. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on TEST 2000?

Generated by the game: the procedural map on TEST 2000.

Population

What is the population like on TEST 2000?

At present, TEST 2000 is offline and its last appearance was 14 days 2 hours ago.

What position does TEST 2000 hold in the server rankings?

In the top 70% of ranked servers, TEST 2000 holds #16,840 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on TEST 2000?

The game's server browser reads these tags from TEST 2000: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does TEST 2000 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include TEST 2000 are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is TEST 2000 currently online and stable?

No sign of TEST 2000 at present: it was last seen 14 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 29 September 2026.

What version is TEST 2000 using?

On Windows, TEST 2000 runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does TEST 2000 use?

There is no region published by TEST 2000. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 145.239.11.159:28025.

Wipe cycle

What schedule does TEST 2000 follow for wipes?

With so few wipes on record for TEST 2000, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 14 days 23 hours ago is when its present world was created.

Join the server

What steps do I take to join TEST 2000?

Enter client.connect 145.239.11.159:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.