[DEV] Fireabend
145.239.232.105:27016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:11 UTC23h ago | – | – | – | 0 |
| Mon 12 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Sun 11 Oct, 08:11 UTC2d ago | – | – | – | 0 |
| Sat 10 Oct, 08:11 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 08:11 UTC4d ago | – | – | – | 0 |
| Thu 8 Oct, 08:11 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 08:10 UTC6d ago | – | – | – | 0 |
| Tue 6 Oct, 08:11 UTC7d ago | – | – | – | 0 |
| Mon 5 Oct, 08:11 UTC8d ago | – | – | – | 0 |
| Sun 4 Oct, 08:11 UTC9d ago | – | – | – | 0 |
| Sat 3 Oct, 08:11 UTC10d ago | – | – | – | 0 |
| Fri 2 Oct, 08:11 UTC11d ago | – | – | – | 0 |
| Thu 1 Oct, 17:57 UTC FW12d ago | – | – | – | 0 |
| Thu 1 Oct, 08:11 UTC12d ago | – | – | – | 0 |
| Wed 30 Sep, 08:10 UTC13d ago | – | – | – | 0 |
| Tue 29 Sep, 08:11 UTC14d ago | – | – | – | 0 |
| Mon 28 Sep, 09:43 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 08:11 UTC15d ago | – | – | – | 0 |
| Sun 27 Sep, 19:10 UTC16d ago | – | – | – | 0 |
| Sun 27 Sep, 18:45 UTC16d ago | – | – | – | 0 |
Similar servers
Quick answers
Map and rules
What is the setup on [DEV] Fireabend when it comes to rules and settings?
There is no gather rate in the name [DEV] Fireabend. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is active on [DEV] Fireabend?
Size 3,750, seed 55555, generated by the game: the procedural map on [DEV] Fireabend. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.
Server population
How many players are on [DEV] Fireabend?
The current count for [DEV] Fireabend is 0 players. Averaged over the last week, the player count is 0.
What position does [DEV] Fireabend hold in the server rankings?
For player hours over the last week, [DEV] Fireabend is #15,960, which puts it in the top 71% of all ranked servers.
Server tags
What is the meaning of the tags on [DEV] Fireabend?
What the game's server browser gets from [DEV] Fireabend is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): Capacity: 0; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [DEV] Fireabend appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [DEV] Fireabend are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
How reliable is [DEV] Fireabend, and is it up?
You can join [DEV] Fireabend now: it is online. It reports an uptime that puts the last restart at roughly 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 23 September 2026.
Is [DEV] Fireabend smooth to play on?
It averaged 202 server fps over the last 48 hours, and the lowest it got was 162. It reached a maximum of 82,254 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,897 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is [DEV] Fireabend on?
On Linux, [DEV] Fireabend runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does [DEV] Fireabend use?
No region is published by [DEV] Fireabend. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 145.239.232.105:27016.
Wipe days
When does [DEV] Fireabend wipe?
Those frequent world changes on [DEV] Fireabend happen every few hours, but they are not wipes, and no schedule is kept.
Join the server
What steps do I take to join [DEV] Fireabend?
Enter client.connect 145.239.232.105:27016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167584
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.