RUST ZERG LIFEClan war room · live
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Deployment dossierOnline

4Netplayers Rust Server Big Pipi

146.0.44.41:28015 checked 9m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average1
peak 3
Rank#7,680
top 35%
Last wipe22h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123416:0020:0000:0004:0008:0012:00

Hourly average and peak, UTC.

Server performance

01020304016:0020:0000:0004:0008:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 16:07 UTC22h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
569/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 345 on average
386/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
166/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 326 on average
319/375
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 276 on average
315/400

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on 4Netplayers Rust Server Big Pipi?

You will not find a gather rate in the name 4Netplayers Rust Server Big Pipi. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on 4Netplayers Rust Server Big Pipi?

The game generates the procedural map of size 3,000 on 4Netplayers Rust Server Big Pipi with seed 1234567890. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on 4Netplayers Rust Server Big Pipi?

Right now, 0 players are on 4Netplayers Rust Server Big Pipi, which has 10 slots. The seven-day average is 1 players, with a peak of 3. The highest average over the last 48 hours came at 18:00 UTC, with 3 players.

What is 4Netplayers Rust Server Big Pipi's ranking?

For player hours over the last week, 4Netplayers Rust Server Big Pipi is #7,680, which puts it in the top 35% of all ranked servers.

Lists and tags

How should you read the tags on 4Netplayers Rust Server Big Pipi?

For the game's server browser, 4Netplayers Rust Server Big Pipi publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does 4Netplayers Rust Server Big Pipi appear in Rust Zerg Life lists?

These Rust Zerg Life lists include 4Netplayers Rust Server Big Pipi: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

How reliable is 4Netplayers Rust Server Big Pipi, and is it up?

4Netplayers Rust Server Big Pipi is up and running as you read this. The uptime figure it gives suggests it restarted around 7 hours ago. Rust Zerg Life has been tracking it since 13 October 2026.

What is the performance like on 4Netplayers Rust Server Big Pipi?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. It reached a maximum of 45,444 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 1,731 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does 4Netplayers Rust Server Big Pipi use?

On Linux, 4Netplayers Rust Server Big Pipi runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does 4Netplayers Rust Server Big Pipi use?

From 4Netplayers Rust Server Big Pipi, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 146.0.44.41:28015.

Wipe days

What schedule does 4Netplayers Rust Server Big Pipi follow for wipes?

The record of 4Netplayers Rust Server Big Pipi's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 22 hours ago.

Connect

How can I connect to 4Netplayers Rust Server Big Pipi?

Join by entering client.connect 146.0.44.41:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.