RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

4Netplayers Rust Server

146.59.152.6:21600 checked 9m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#11,433
top 51%
Last wipe5d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 334 on average
69/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
82/100

Quick answers

from the figures on this page

Map and rules

What settings does 4Netplayers Rust Server run?

There is no gather rate in the name 4Netplayers Rust Server. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on 4Netplayers Rust Server?

Size 4,000, seed 1234567890, generated by the game: the procedural map on 4Netplayers Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on 4Netplayers Rust Server?

The server 4Netplayers Rust Server is currently at 0 players out of 10 slots. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 13:00 UTC, when it averaged 0 players.

What is 4Netplayers Rust Server's ranking?

For player hours over the last week, 4Netplayers Rust Server is #11,433, which puts it in the top 51% of all ranked servers.

Tags and filters

What do 4Netplayers Rust Server's tags indicate?

For the game's server browser, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?

The Rust Zerg Life lists that include 4Netplayers Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

How reliable is 4Netplayers Rust Server, and is it up?

4Netplayers Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 2 hours ago. Across the last 5 full days, 120 of 120 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 8 October 2026.

What is the performance like on 4Netplayers Rust Server?

It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. The world held as many as 89,323 entities, including buildings, deployables and everything else. Memory use peaked at 2,964 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does 4Netplayers Rust Server use?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find 4Netplayers Rust Server?

From 4Netplayers Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 146.59.152.6:21600.

Wipe cycle

When does 4Netplayers Rust Server wipe?

The record of 4Netplayers Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 5 days 13 hours ago is when its present world was created.

How to join

What steps do I take to join 4Netplayers Rust Server?

Enter client.connect 146.59.152.6:21600 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.