4Netplayers Rust Server
146.59.152.6:21600 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does 4Netplayers Rust Server run?
There is no gather rate in the name 4Netplayers Rust Server. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
What is the map on 4Netplayers Rust Server?
Size 4,000, seed 1234567890, generated by the game: the procedural map on 4Netplayers Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How many players are on 4Netplayers Rust Server?
The server 4Netplayers Rust Server is currently at 0 players out of 10 slots. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 13:00 UTC, when it averaged 0 players.
What is 4Netplayers Rust Server's ranking?
For player hours over the last week, 4Netplayers Rust Server is #11,433, which puts it in the top 51% of all ranked servers.
Tags and filters
What do 4Netplayers Rust Server's tags indicate?
For the game's server browser, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?
The Rust Zerg Life lists that include 4Netplayers Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
How reliable is 4Netplayers Rust Server, and is it up?
4Netplayers Rust Server is up and running as you read this. The uptime figure it gives suggests it restarted around 2 hours ago. Across the last 5 full days, 120 of 120 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 8 October 2026.
What is the performance like on 4Netplayers Rust Server?
It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. The world held as many as 89,323 entities, including buildings, deployables and everything else. Memory use peaked at 2,964 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does 4Netplayers Rust Server use?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find 4Netplayers Rust Server?
From 4Netplayers Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 146.59.152.6:21600.
Wipe cycle
When does 4Netplayers Rust Server wipe?
The record of 4Netplayers Rust Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 5 days 13 hours ago is when its present world was created.
How to join
What steps do I take to join 4Netplayers Rust Server?
Enter client.connect 146.59.152.6:21600 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.