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FAR: Chill PvE [EU Biweekly]

EU 147.93.126.229:28015 checked 11m ago

biweekly wipes vanillacarbonpve
Deploy
Zerg meter0%empty
0/50 troops
7-day average2
peak 10
Rank#2,138
top 10% · #808 in EU
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 14h
Thu 15 Oct, 18:14 UTC

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:14 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

usual gap14 days
between real wipes
wipe-day peak15
players, last three wipes
crowd held0%
else halves by day 6

Coming wipes

1d 14hThu 15 Oct, 18:14 UTC
15d 14hThu 29 Oct, 18:14 UTC
22d 15hThu 5 Nov, 19:00 UTCFW
29d 14hThu 12 Nov, 18:14 UTC
43d 14hThu 26 Nov, 18:14 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW12d ago 12 – running 0
Thu 17 Sep, 18:17 UTC26d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does FAR: Chill PvE [EU Biweekly] run?

There is no gather rate in the name FAR: Chill PvE [EU Biweekly]. The most a group can hold is 5 players. It runs pve, other players cannot be fought. The server browser lists it under Community. It runs plugins: Carbon. Its own label is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is active on FAR: Chill PvE [EU Biweekly]?

The game generates the procedural map of size 4,250 on FAR: Chill PvE [EU Biweekly] with seed 781573423. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on FAR: Chill PvE [EU Biweekly]?

Right now, 0 players are on FAR: Chill PvE [EU Biweekly], which has 50 slots. The seven-day average is 2 players, with a peak of 10. The busiest time in the last 48 hours was 16:00 UTC, when it averaged 6 players.

What position does FAR: Chill PvE [EU Biweekly] hold in the server rankings?

In Europe, FAR: Chill PvE [EU Biweekly] is #808, and globally it is #2,138 for player hours over the last seven days, within the top 10% of all ranked servers.

Tags and filters

What is the meaning of the tags on FAR: Chill PvE [EU Biweekly]?

The game's server browser reads these tags from FAR: Chill PvE [EU Biweekly]: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts5 (Group limit): Each team can have up to 5 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover FAR: Chill PvE [EU Biweekly]?

The Rust Zerg Life lists that include FAR: Chill PvE [EU Biweekly] are EU Rust servers for clans, Rust community servers for clans, Best Rust PvE servers and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Is FAR: Chill PvE [EU Biweekly] currently online and stable?

You can join FAR: Chill PvE [EU Biweekly] now: it is online. It reports an uptime that puts the last restart at roughly 1 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

How well does FAR: Chill PvE [EU Biweekly] perform?

Over the past 48 hours, server fps averaged 45 and never dropped below 14. The world held as many as 123,187 entities, including buildings, deployables and everything else. Memory use peaked at 4,668 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does FAR: Chill PvE [EU Biweekly] use?

On Linux, FAR: Chill PvE [EU Biweekly] runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find FAR: Chill PvE [EU Biweekly]?

In Europe, FAR: Chill PvE [EU Biweekly] lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 147.93.126.229:28015.

Wipe days

What happens on wipe day on FAR: Chill PvE [EU Biweekly]?

At their busiest, its recent wipes drew an average of 15 players. 43 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 6.

What schedule does FAR: Chill PvE [EU Biweekly] follow for wipes?

Its tag guides the prediction, as FAR: Chill PvE [EU Biweekly]'s wipe record is too sparse to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:14 UTC. The world it is running now dates from 12 days 9 hours ago. The tags hold a fortnightly wipe schedule.

Join the server

What is the process to join FAR: Chill PvE [EU Biweekly]?

You can join by opening the console with F1 and typing client.connect 147.93.126.229:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/ZTSQ43gcGV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^b,^v,EU,^p,gmrust,cs167781,ts5

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts5
Group limit Each team can have up to 5 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.