A Shockbyte Rust Server
148.113.3.220:24998 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:24 UTC3d ago | 8 | – | running | 0 |
| Tue 6 Oct, 21:08 UTC8d ago | 14 | held half | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does A Shockbyte Rust Server run?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on A Shockbyte Rust Server?
A procedural map, size 5,000 with seed 40000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Population
What is the population like on A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently offline; it was last seen 36 hours ago. The seven-day average is 3 players, with a peak of 14. In the last two days, the peak hour was 12:00 UTC, with an average of 3 players.
Where does A Shockbyte Rust Server sit in the rankings?
In the top 10% of ranked servers, A Shockbyte Rust Server holds #2,217 for player hours over the last seven days.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the uptime and reliability of A Shockbyte Rust Server?
No sign of A Shockbyte Rust Server at present: it was last seen 36 hours ago. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 79% of the time across the last 7 full days: 133 of 168 hours. Its first appearance in Rust Zerg Life records is 6 October 2026.
What is the performance like on A Shockbyte Rust Server?
Server fps held an average of 202 for the last 48 hours, with a minimum of 5. The world held as many as 146,839 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,025 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find A Shockbyte Rust Server?
From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 148.113.3.220:24998.
Wipe days
What can you expect on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 11 players. The crowd on the latest wipe peaked 32 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
What schedule does A Shockbyte Rust Server follow for wipes?
With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 3 days 13 hours ago.
How to join
What steps do I take to join A Shockbyte Rust Server?
Join by entering client.connect 148.113.3.220:24998 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.