[GER]DuKs TESTSERVER
148.251.2.84:30015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does [GER]DuKs TESTSERVER run?
You will not find a gather rate in the name [GER]DuKs TESTSERVER. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on [GER]DuKs TESTSERVER?
Size 4,000, custom map: [GER]DuKs TESTSERVER publishes the map file, downloadable from this page.
Population
How full is [GER]DuKs TESTSERVER?
The server [GER]DuKs TESTSERVER is currently at 0 players out of 10 slots. The average player count for the last seven days is 0.
Where does [GER]DuKs TESTSERVER sit in the rankings?
For player hours over the last week, [GER]DuKs TESTSERVER is #15,915, which puts it in the top 72% of all ranked servers.
Tags and filters
What is the meaning of the tags on [GER]DuKs TESTSERVER?
The game's server browser reads these tags from [GER]DuKs TESTSERVER: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; rustmaps (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [GER]DuKs TESTSERVER appear in Rust Zerg Life lists?
EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find [GER]DuKs TESTSERVER among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
How reliable is [GER]DuKs TESTSERVER, and is it up?
You can join [GER]DuKs TESTSERVER now: it is online. Based on the uptime it reports, the last restart was about 9 hours ago. Over the last 7 full days, uptime was 55%: 93 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
Is [GER]DuKs TESTSERVER smooth to play on?
It averaged 37 server fps over the last 48 hours, and the lowest it got was 10. The world held as many as 91,351 entities, including buildings, deployables and everything else. The maximum memory it used was 2,587 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is [GER]DuKs TESTSERVER on?
On Linux, [GER]DuKs TESTSERVER runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does [GER]DuKs TESTSERVER use?
Its name points to Europe, though [GER]DuKs TESTSERVER publishes no region tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 148.251.2.84:30015.
Wipe cycle
What happens on wipe day on [GER]DuKs TESTSERVER?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does [GER]DuKs TESTSERVER follow for wipes?
The record of [GER]DuKs TESTSERVER's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 4 days 11 hours ago.
Connect
What steps do I take to join [GER]DuKs TESTSERVER?
Join by entering client.connect 148.251.2.84:30015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rust.duks-gaming.com.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
