RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

TestServer

149.202.227.169:28015 checked 28d ago

Deploy
Zerg meter0%empty
0/3 troops
7-day average0
peak –
Rank#15,464
no region published
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 401 on average
514/525
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 350 on average
325/350
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
150/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 330 on average
299/275
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
46/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 278 on average
288/325

Quick answers

from the figures on this page

Map and rules

What is the setup on TestServer when it comes to rules and settings?

There is no gather rate in the name TestServer. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on TestServer?

The game generates the procedural map TestServer runs.

Population

How full is TestServer?

At present, TestServer is offline and its last appearance was 28 days 16 hours ago.

Where does TestServer sit in the rankings?

For player hours over the last week, TestServer is #15,464, which puts it in the top – of all ranked servers.

Server tags

What do TestServer's tags indicate?

For the game's server browser, TestServer publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): It holds 3 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does TestServer appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include TestServer are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is TestServer currently online and stable?

TestServer is offline at the moment; the last time it was seen was 28 days 16 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Which Rust build does TestServer use?

Rust network protocol 2633 and build 163794 is what TestServer runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does TestServer use?

There is no region published by TestServer. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 149.202.227.169:28015.

Wipe days

When does TestServer wipe?

With so few wipes on record for TestServer, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 40 days 18 hours ago is when its present world was created.

Connect

What steps do I take to join TestServer?

Join by entering client.connect 149.202.227.169:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp3
Max players It holds 3 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.