RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins

NA 15.204.10.92:28015 checked 11m ago

weekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 2
Rank#6,924
top 31% · #1102 in NA
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 0h
Thu 15 Oct, 18:27 UTC

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 18:27 UTC, in 1d 0h. Every Thursday at 18:27 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held67%
else halves by day 6

Coming wipes

1d 0hThu 15 Oct, 18:27 UTC
8d 0hThu 22 Oct, 18:27 UTC
15d 0hThu 29 Oct, 18:27 UTC
22d 0hThu 5 Nov, 19:00 UTCFW
29d 0hThu 12 Nov, 18:27 UTC
36d 0hThu 19 Nov, 18:27 UTC
43d 0hThu 26 Nov, 18:27 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:27 UTC5d ago 2 – running 0
Thu 1 Oct, 18:30 UTC FW12d ago 2 held half 7 days 0
Thu 24 Sep, 18:32 UTC19d ago 2 held half 7 days 0
Thu 17 Sep, 18:30 UTC26d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 150
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
2/50
No limit8 · game default
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 3 on average
0/75
No limit8 · game default
NA POZITIVE PVE X1-3 [ДЛЯ НОВИЧКОВ] 08.10 NA · groups of 8+ · 1x · weekly · 1 on average
1/100
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 199 on average
141/2000
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
51/200
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 61 on average
46/200

Quick answers

from the figures on this page

Rules and settings

What is the setup on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins when it comes to rules and settings?

You will not find a gather rate in the name Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. The group cap is 8 players, the default for the game. It runs pve, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

The game generates the procedural map of size 4,500 on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins with seed 2000896648. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins has 0 of its 100 slots filled right now. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 12:00 UTC, with 0 players.

Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit in the rankings?

In North America, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is #1,102, and globally it is #6,924 for player hours over the last seven days, within the top 31% of all ranked servers.

Tags and filters

What is the meaning of the tags on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

What the game's server browser gets from Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server info

How reliable is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it up?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is up and running as you read this. The uptime figure it gives suggests it restarted around 5 days 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Server fps held an average of 52 for the last 48 hours, with a minimum of 32. The world held as many as 116,280 entities, including buildings, deployables and everything else. Memory use peaked at 5,115 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins on?

The server Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins runs Rust network protocol 2634 and build 167231 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

With its NA tag, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 15.204.10.92:28015.

Wipe schedule

What happens on wipe day on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

At their busiest, its recent wipes drew an average of 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 67% of its recent wipes. Otherwise, it slipped below half by day 6.

What schedule does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins follow for wipes?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins follows a wipe schedule of every Thursday at 18:27 UTC. On Thursday 15 October at 18:27 UTC its next wipe is expected. 5 days 23 hours ago is when its present world was created. The tags list a wipe schedule of once a week.

How to join

What is the process to join Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Enter client.connect 15.204.10.92:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.