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A Shockbyte x Discord Production Rust Server

15.204.13.22:21030 checked 1d ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,907
top 72%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123405:0008:0012:0015:0019:0022:00

Hourly average and peak, UTC.

Server performance

010020030040005:0008:0012:0015:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does A Shockbyte x Discord Production Rust Server run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is A Shockbyte x Discord Production Rust Server?

Last seen 29 hours ago, A Shockbyte x Discord Production Rust Server is offline at the moment. The average player count for the last seven days is 0.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #15,907, which puts it in the top 72% of all ranked servers.

Lists and tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): Build number: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 29 hours ago. It reports an uptime that puts the last restart at roughly 4 days 22 hours ago. It was up 83% of the time across the last 6 full days: 119 of 144 hours. Rust Zerg Life has been tracking it since 8 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Over the past 48 hours, server fps averaged 253 and never dropped below 232. It reached a maximum of 8,269 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,163 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

The server A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167231 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte x Discord Production Rust Server use?

From A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 15.204.13.22:21030.

Wipe days

When does A Shockbyte x Discord Production Rust Server wipe?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 6 days 4 hours ago.

Join the server

How can I connect to A Shockbyte x Discord Production Rust Server?

Join by entering client.connect 15.204.13.22:21030 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build Build number: 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.