RUST ZERG LIFEClan war room · live
Squadmax 5
Deployment dossierOnline

Rust: City of Tarkov [MAIN]

NA 15.204.143.189:28015 checked 8m ago

monthly wipes moddedoxide
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 3
Rank#3,467
top 16% · #616 in NA
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 13h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 16% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

wipe-day peak3
players, last three wipes

Coming wipes

21d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW13d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Squadmax 6
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 104 on average
110/150
Squadmax 6
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 90 on average
80/100
Squadmax 6
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
6/100
Squadmax 6
RaidLands - NA Monthly | 2x | No BP Wipe & Shared BP | Just Wip NA · groups of 6 · 2x · monthly · 2 on average
0/175
No limit8 · game default
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 49 on average
42/175
Squadmax 5
Rusty Moose |US Mini| NA · groups of 5 · weekly · 48 on average
2/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on Rust: City of Tarkov [MAIN] when it comes to rules and settings?

No gather rate appears in the name Rust: City of Tarkov [MAIN]. 5 players is the most a group can hold. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Rust: City of Tarkov [MAIN]?

A procedural map, size 6,000 with seed 1337, generated by the game, is what Rust: City of Tarkov [MAIN] runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Tarkov City.

Player count

What is the population like on Rust: City of Tarkov [MAIN]?

Right now, 1 players are on Rust: City of Tarkov [MAIN], which has 50 slots. The seven-day average is 1 players, with a peak of 3. In the last two days, the peak hour was 18:00 UTC, with an average of 3 players.

What is Rust: City of Tarkov [MAIN]'s ranking?

For player hours in the last week, Rust: City of Tarkov [MAIN] ranks #3,467 overall and #616 in North America, placing it in the top 16% of ranked servers.

Tags and filters

What is the meaning of the tags on Rust: City of Tarkov [MAIN]?

For the game's server browser, Rust: City of Tarkov [MAIN] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Each team can have up to 5 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rust: City of Tarkov [MAIN]?

The Rust Zerg Life lists that include Rust: City of Tarkov [MAIN] are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

How reliable is Rust: City of Tarkov [MAIN], and is it up?

Right now, Rust: City of Tarkov [MAIN] is online. It reports an uptime that puts the last restart at roughly 22 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is Rust: City of Tarkov [MAIN] smooth to play on?

It averaged 58 server fps over the last 48 hours, and the lowest it got was 23. It reached a maximum of 247,713 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,475 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Rust: City of Tarkov [MAIN] use?

On Linux, Rust: City of Tarkov [MAIN] runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Rust: City of Tarkov [MAIN]?

In North America, Rust: City of Tarkov [MAIN] lists itself with its NA tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 15.204.143.189:28015.

Wipe cycle

What happens on wipe day on Rust: City of Tarkov [MAIN]?

Across its recent wipes, the busiest times averaged 3 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak.

How often does Rust: City of Tarkov [MAIN] wipe, and on what days?

Its only wipe is the monthly force wipe for Rust: City of Tarkov [MAIN]. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 13 days 11 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What steps do I take to join Rust: City of Tarkov [MAIN]?

Join by entering client.connect 15.204.143.189:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://store.rustarkov.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts5
Group limit Each team can have up to 5 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.