Jack&Swan [TEST SERVER]
NA 15.204.232.45:28115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Jack&Swan [TEST SERVER] run?
There is no gather rate in the name Jack&Swan [TEST SERVER]. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.
Which map is active on Jack&Swan [TEST SERVER]?
Size 4,500, seed 1337, generated by the game: the procedural map on Jack&Swan [TEST SERVER]. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on Jack&Swan [TEST SERVER]?
The server Jack&Swan [TEST SERVER] is currently at 0 players out of 50 slots. Its seven-day average stands at 0 players.
What is Jack&Swan [TEST SERVER]'s ranking?
With a global rank of #15,947 for player hours over the last week, Jack&Swan [TEST SERVER] is #1,542 in North America and in the top 72% of ranked servers.
Tags and filters
What do Jack&Swan [TEST SERVER]'s tags indicate?
The game's server browser reads these tags from Jack&Swan [TEST SERVER]: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Jack&Swan [TEST SERVER] appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Jack&Swan [TEST SERVER] are Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
Is Jack&Swan [TEST SERVER] currently online and stable?
Right now, Jack&Swan [TEST SERVER] is online. The uptime figure it gives suggests it restarted around 39 hours ago. It was up 80% of the time across the last 7 full days: 134 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
How well does Jack&Swan [TEST SERVER] perform?
It averaged 71 server fps over the last 48 hours, and the lowest it got was 36. The world held as many as 138,660 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,525 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is Jack&Swan [TEST SERVER] on?
The server Jack&Swan [TEST SERVER] runs Rust network protocol 2634 and build 167584 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Jack&Swan [TEST SERVER] use?
In North America, Jack&Swan [TEST SERVER] lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.204.232.45:28115.
Wipe cycle
What can you expect on wipe day on Jack&Swan [TEST SERVER]?
At their busiest, its recent wipes drew an average of 0 players. 1 hours after the latest wipe, the crowd peaked.
When does Jack&Swan [TEST SERVER] wipe?
The force wipe is the only wipe for Jack&Swan [TEST SERVER], coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 12 days 16 hours ago. The tags carry a monthly wipe schedule.
How to join
What is the process to join Jack&Swan [TEST SERVER]?
Enter client.connect 15.204.232.45:28115 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.