RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Jack&Swan [TEST SERVER]

NA 15.204.232.45:28115 checked 9m ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,947
top 72% · #1542 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0022:0007:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0022:0007:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

wipe-day peak0
players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
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24/200
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 62 on average
37/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 61 on average
24/100
Teams offteams disabled
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 48 on average
17/100
Zergmax 20
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average
19/150
No limit8 · game default
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 26 on average
12/420

Quick answers

from the figures on this page

Server rules

What settings does Jack&Swan [TEST SERVER] run?

There is no gather rate in the name Jack&Swan [TEST SERVER]. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on Jack&Swan [TEST SERVER]?

Size 4,500, seed 1337, generated by the game: the procedural map on Jack&Swan [TEST SERVER]. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on Jack&Swan [TEST SERVER]?

The server Jack&Swan [TEST SERVER] is currently at 0 players out of 50 slots. Its seven-day average stands at 0 players.

What is Jack&Swan [TEST SERVER]'s ranking?

With a global rank of #15,947 for player hours over the last week, Jack&Swan [TEST SERVER] is #1,542 in North America and in the top 72% of ranked servers.

Tags and filters

What do Jack&Swan [TEST SERVER]'s tags indicate?

The game's server browser reads these tags from Jack&Swan [TEST SERVER]: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Jack&Swan [TEST SERVER] appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Jack&Swan [TEST SERVER] are Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is Jack&Swan [TEST SERVER] currently online and stable?

Right now, Jack&Swan [TEST SERVER] is online. The uptime figure it gives suggests it restarted around 39 hours ago. It was up 80% of the time across the last 7 full days: 134 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

How well does Jack&Swan [TEST SERVER] perform?

It averaged 71 server fps over the last 48 hours, and the lowest it got was 36. The world held as many as 138,660 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,525 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Jack&Swan [TEST SERVER] on?

The server Jack&Swan [TEST SERVER] runs Rust network protocol 2634 and build 167584 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Jack&Swan [TEST SERVER] use?

In North America, Jack&Swan [TEST SERVER] lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.204.232.45:28115.

Wipe cycle

What can you expect on wipe day on Jack&Swan [TEST SERVER]?

At their busiest, its recent wipes drew an average of 0 players. 1 hours after the latest wipe, the crowd peaked.

When does Jack&Swan [TEST SERVER] wipe?

The force wipe is the only wipe for Jack&Swan [TEST SERVER], coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 12 days 16 hours ago. The tags carry a monthly wipe schedule.

How to join

What is the process to join Jack&Swan [TEST SERVER]?

Enter client.connect 15.204.232.45:28115 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.