RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Shockbyte Rust Server

15.204.68.177:25193 checked 8m ago

Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak –
Rank#15,900
top 72%
Last wipe23d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 03:19 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
141/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 335 on average
70/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
349/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 316 on average
94/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
14/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
22/100

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 4 slots. The average player count for the last seven days is 0.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,900, which puts it in the top 72% of all ranked servers.

Server tags

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): It holds 4 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is online. The uptime figure it gives suggests it restarted around 15 days 12 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 22 September 2026.

Is A Shockbyte Rust Server smooth to play on?

Server fps held an average of 238 for the last 48 hours, with a minimum of 229. The world held as many as 8,246 entities, including buildings, deployables and everything else. The maximum memory it used was 3,476 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.204.68.177:25193.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

The average peak for its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.

What schedule does A Shockbyte Rust Server follow for wipes?

The record of A Shockbyte Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 23 days 1 hours ago.

Join the server

What is the process to join A Shockbyte Rust Server?

Join by entering client.connect 15.204.68.177:25193 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players It holds 4 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.