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A Shockbyte Rust Server

15.204.68.203:27183 checked 20h ago

Deploy
Zerg meter100%packed
2/2 troops
7-day average2
peak 3
Rank#7,418
top 33%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.511.5202:0003:0004:0005:00

Hourly average and peak, UTC.

Server performance

010020030040002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:28 UTC6d ago 3 – running 1
Mon 28 Sep, 22:38 UTC16d ago 1 held half 9.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 66666666. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently offline; it was last seen 20 hours ago. Its weekly average is 2 players and its highest point was 3. The busiest time in the last 48 hours was 02:00 UTC, when it averaged 2 players.

What is A Shockbyte Rust Server's ranking?

In the top 33% of ranked servers, A Shockbyte Rust Server holds #7,418 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include A Shockbyte Rust Server: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

Currently offline, A Shockbyte Rust Server was last seen 20 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. Rust Zerg Life has been tracking it since 22 September 2026.

What is the performance like on A Shockbyte Rust Server?

Server fps held an average of 240 for the last 48 hours, with a minimum of 240. It reached a maximum of 9,690 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,796 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte Rust Server using?

The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 15.204.68.203:27183.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 6 days 20 hours ago.

Join the server

What steps do I take to join A Shockbyte Rust Server?

Enter client.connect 15.204.68.203:27183 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players It holds 2 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.