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Deployment dossierOffline

typical TESTq

15.204.83.240:28017 checked 3d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,892
top 72%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
437/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
374/400
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 331 on average
296/325
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 320 on average
326/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
46/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
341/450

Quick answers

from the figures on this page

Map and rules

What is the setup on typical TESTq when it comes to rules and settings?

There is no gather rate in the name typical TESTq. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on typical TESTq?

Generated by the game: the procedural map on typical TESTq.

Server population

How many players are on typical TESTq?

Last seen 3 days 21 hours ago, typical TESTq is offline at the moment. Its seven-day average stands at 0 players.

What position does typical TESTq hold in the server rankings?

For player hours over the last week, typical TESTq is #15,892, which puts it in the top 72% of all ranked servers.

Lists and tags

What do typical TESTq's tags indicate?

The game's server browser reads these tags from typical TESTq: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does typical TESTq appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include typical TESTq are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is typical TESTq, and is it up?

No sign of typical TESTq at present: it was last seen 3 days 21 hours ago. Across the last 6 full days, 1 of 144 hours were online, which is 1%. The first time Rust Zerg Life saw it was on 7 October 2026.

Which Rust build does typical TESTq use?

On Linux, typical TESTq runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find typical TESTq?

There is no region published by typical TESTq. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 15.204.83.240:28017.

Wipe cycle

What schedule does typical TESTq follow for wipes?

So few of typical TESTq's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 7 days 14 hours ago is when its present world was created.

Join the server

What is the process to join typical TESTq?

Join by entering client.connect 15.204.83.240:28017 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.