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Test Server | Map Pre-Release for Canadian Chill

NA 15.235.113.18:28010 checked 9h ago

weekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 3
Rank#5,185
top 23% · #898 in NA
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 8h
Sat 17 Oct, 18:35 UTC

Players

AveragePeak
00.511.5211:0018:0002:0009:0017:0000:00

Hourly average and peak, UTC.

Server performance

02040608011:0018:0002:0009:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 18:35 UTC, in 2d 8h. Its weekly schedule tag · low confidence

usual gap4.9 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held25%
else halves by day 2

Coming wipes

2d 8hSat 17 Oct, 18:35 UTC
9d 8hSat 24 Oct, 18:35 UTC
16d 8hSat 31 Oct, 18:35 UTC
21d 8hThu 5 Nov, 19:00 UTCFW
23d 8hSat 7 Nov, 18:35 UTC
30d 8hSat 14 Nov, 18:35 UTC
37d 8hSat 21 Nov, 18:35 UTC
44d 8hSat 28 Nov, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC4d ago 2 – running 0
Mon 5 Oct, 22:11 UTC9d ago 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC10d ago 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC16d ago 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC21d ago 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC26d ago 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC29d ago 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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5/100
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Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 168 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on Test Server | Map Pre-Release for Canadian Chill when it comes to rules and settings?

There is no gather rate in the name Test Server | Map Pre-Release for Canadian Chill. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Test Server | Map Pre-Release for Canadian Chill?

The game generates the procedural map of size 4,000 on Test Server | Map Pre-Release for Canadian Chill with seed 1337. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Server population

How full is Test Server | Map Pre-Release for Canadian Chill?

The server Test Server | Map Pre-Release for Canadian Chill is currently offline; it was last seen 9 hours ago. Its weekly average is 0 players and its highest point was 3. The highest average over the last 48 hours came at 17:00 UTC, with 2 players.

What is Test Server | Map Pre-Release for Canadian Chill's ranking?

With a global rank of #5,185 for player hours over the last week, Test Server | Map Pre-Release for Canadian Chill is #898 in North America and in the top 23% of ranked servers.

Tags and filters

What is the meaning of the tags on Test Server | Map Pre-Release for Canadian Chill?

For the game's server browser, Test Server | Map Pre-Release for Canadian Chill publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes: weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Test Server | Map Pre-Release for Canadian Chill appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Test Server | Map Pre-Release for Canadian Chill are Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

What is the uptime and reliability of Test Server | Map Pre-Release for Canadian Chill?

Currently offline, Test Server | Map Pre-Release for Canadian Chill was last seen 9 hours ago. It reports an uptime that puts the last restart at roughly 4 days 3 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

Is Test Server | Map Pre-Release for Canadian Chill smooth to play on?

Over the past 48 hours, server fps averaged 60 and never dropped below 60. The world held as many as 88,612 entities, including buildings, deployables and everything else. The maximum memory it used was 3,228 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does Test Server | Map Pre-Release for Canadian Chill use?

On Linux, Test Server | Map Pre-Release for Canadian Chill runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Test Server | Map Pre-Release for Canadian Chill?

The NA tag is what Test Server | Map Pre-Release for Canadian Chill uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 15.235.113.18:28010.

Wipe cycle

What happens on wipe day on Test Server | Map Pre-Release for Canadian Chill?

The average peak for its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. If not, the crowd fell below half by day 2.

How often does Test Server | Map Pre-Release for Canadian Chill wipe, and on what days?

The prediction follows its tag because not enough of Test Server | Map Pre-Release for Canadian Chill's wipes are on record to confirm the schedule. It is due to wipe next on Saturday 17 October at 18:35 UTC. The world in play right now was made 4 days 13 hours ago. A wipe every week is what its tags state.

Connect

What is the process to join Test Server | Map Pre-Release for Canadian Chill?

You can join by opening the console with F1 and typing client.connect 15.235.113.18:28010. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.chill-rust.ca/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes: weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.