RUST ZERG LIFEClan war room · live
Teams offteams disabled
Deployment dossierOffline

OUTSIDE // DEV SERVER

15.235.23.11:24640 checked 6d ago

teams off hardcore
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,894
top 72%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 days
between real wipes
on rhythm14%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:45 UTC7d ago 0 – running 1
Thu 1 Oct, 14:24 UTC13d ago 1 – 6.6 days 0
Thu 1 Oct, 01:10 UTC14d ago 1 – 0.6 days 0
Fri 25 Sep, 00:48 UTC20d ago 5 held half 6 days 2
Thu 24 Sep, 03:56 UTC21d ago 5 – 0.9 days 2
Wed 23 Sep, 15:42 UTC21d ago 5 – 0.5 days 2
Tue 22 Sep, 01:29 UTC23d ago 5 – 1.6 days 0
Mon 21 Sep, 19:00 UTC23d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Teams offteams disabled
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 12 on average
5/400
Teams offteams disabled
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 12 on average
6/200
Teams offteams disabled
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 8 on average
3/400
Teams offteams disabled
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 5 on average
2/75
Teams offteams disabled
Rustafied.com - AU Hardcore OC · no group limit · weekly · 5 on average
14/100
Teams offteams disabled
Rustomatic - Hardcore - Monthly - No tech tree no group limit · 5 on average
0/100

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on OUTSIDE // DEV SERVER?

No gather rate appears in the name OUTSIDE // DEV SERVER. No group limit is published. It runs hardcore, Facepunch's most punishing mode. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on OUTSIDE // DEV SERVER?

The game generates the procedural map of size 3,500 that OUTSIDE // DEV SERVER runs.

Server population

What is the population like on OUTSIDE // DEV SERVER?

At present, OUTSIDE // DEV SERVER is offline and its last appearance was 6 days 20 hours ago. The average player count for the last seven days is 0.

What position does OUTSIDE // DEV SERVER hold in the server rankings?

For player hours over the last week, OUTSIDE // DEV SERVER is #15,894, which puts it in the top 72% of all ranked servers.

Server tags

What do OUTSIDE // DEV SERVER's tags indicate?

What the game's server browser gets from OUTSIDE // DEV SERVER is this tag list: gmhardcore (Game mode): The hardcore mode, with harsher rules; mp50 (Max players): It holds 50 players; ts0 (Group limit): The team system is turned off; v2634 (Protocol): To join, your game must match protocol 2634; cs167209 (Build): The game build is 167209; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover OUTSIDE // DEV SERVER?

The Rust Zerg Life lists that include OUTSIDE // DEV SERVER are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

About the server

Is OUTSIDE // DEV SERVER currently online and stable?

OUTSIDE // DEV SERVER is offline at the moment; the last time it was seen was 6 days 20 hours ago. Across the last 7 full days, 9 of 168 hours were online, which is 5%. The first time Rust Zerg Life saw it was on 21 September 2026.

Which Rust build does OUTSIDE // DEV SERVER use?

The server OUTSIDE // DEV SERVER runs Rust network protocol 2634 and build 167209 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find OUTSIDE // DEV SERVER?

No region is published by OUTSIDE // DEV SERVER. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 15.235.23.11:24640.

Wipe schedule

What can you expect on wipe day on OUTSIDE // DEV SERVER?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does OUTSIDE // DEV SERVER wipe, and on what days?

No next wipe can be predicted for OUTSIDE // DEV SERVER because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 7 days 3 hours ago is when its present world was created.

How to join

What is the process to join OUTSIDE // DEV SERVER?

You can join by opening the console with F1 and typing client.connect 15.235.23.11:24640. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode The hardcore mode, with harsher rules.
mp50
Max players It holds 50 players.
ts0
Group limit The team system is turned off.
v2634
Protocol To join, your game must match protocol 2634.
cs167209
Build The game build is 167209.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.