RE:WORLD
15.235.23.21:29228 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:09 UTC13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:03 UTC14d ago | 2 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on RE:WORLD?
There is no gather rate in the name RE:WORLD. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on RE:WORLD?
A procedural map, size 3,000 with seed 847293615, generated by the game, is what RE:WORLD runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on RE:WORLD?
RE:WORLD has 0 of its 25 slots filled right now. The seven-day average is 1 players, with a peak of 5. In the last two days, the peak hour was 02:00 UTC, with an average of 2 players.
What position does RE:WORLD hold in the server rankings?
In the top 18% of ranked servers, RE:WORLD holds #3,966 for player hours over the last seven days.
Tags and filters
What do RE:WORLD's tags indicate?
The game's server browser reads these tags from RE:WORLD: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover RE:WORLD?
These Rust Zerg Life lists include RE:WORLD: Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How reliable is RE:WORLD, and is it up?
Right now, RE:WORLD is online. Based on the uptime it reports, the last restart was about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 1 October 2026.
Is RE:WORLD smooth to play on?
Over the past 48 hours, server fps averaged 59 and never dropped below 49. It reached a maximum of 54,091 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,555 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is RE:WORLD on?
Rust network protocol 2634 and build 167781 is what RE:WORLD runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does RE:WORLD use?
There is no region published by RE:WORLD. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.235.23.21:29228.
Wipe cycle
What happens on wipe day on RE:WORLD?
Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
How often does RE:WORLD wipe, and on what days?
Its only wipe is the monthly force wipe for RE:WORLD. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 4 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
How to join
How can I connect to RE:WORLD?
You can join by opening the console with F1 and typing client.connect 15.235.23.21:29228. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.