RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RE:WORLD

15.235.23.21:29228 checked 7m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/25 troops
7-day average1
peak 5
Rank#3,966
top 18%
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

usual gap0.9 days
between real wipes
wipe-day peak2
players, last three wipes

Coming wipes

21d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:09 UTC13d ago 2 – running 0
Thu 1 Oct, 02:03 UTC14d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 73 on average
18/200
No limit8 · game default
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装 EA · groups of 8+ · monthly · 70 on average
26/100
No limit8 · game default
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 64 on average
74/200
No limit8 · game default
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 59 on average
47/200
Zergmax 14
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 59 on average
57/125
No limit8 · game default
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average
11/150

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RE:WORLD?

There is no gather rate in the name RE:WORLD. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on RE:WORLD?

A procedural map, size 3,000 with seed 847293615, generated by the game, is what RE:WORLD runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on RE:WORLD?

RE:WORLD has 0 of its 25 slots filled right now. The seven-day average is 1 players, with a peak of 5. In the last two days, the peak hour was 02:00 UTC, with an average of 2 players.

What position does RE:WORLD hold in the server rankings?

In the top 18% of ranked servers, RE:WORLD holds #3,966 for player hours over the last seven days.

Tags and filters

What do RE:WORLD's tags indicate?

The game's server browser reads these tags from RE:WORLD: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RE:WORLD?

These Rust Zerg Life lists include RE:WORLD: Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

How reliable is RE:WORLD, and is it up?

Right now, RE:WORLD is online. Based on the uptime it reports, the last restart was about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 1 October 2026.

Is RE:WORLD smooth to play on?

Over the past 48 hours, server fps averaged 59 and never dropped below 49. It reached a maximum of 54,091 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,555 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is RE:WORLD on?

Rust network protocol 2634 and build 167781 is what RE:WORLD runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does RE:WORLD use?

There is no region published by RE:WORLD. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.235.23.21:29228.

Wipe cycle

What happens on wipe day on RE:WORLD?

Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does RE:WORLD wipe, and on what days?

Its only wipe is the monthly force wipe for RE:WORLD. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 4 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

How to join

How can I connect to RE:WORLD?

You can join by opening the console with F1 and typing client.connect 15.235.23.21:29228. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.