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A Shockbyte x Discord Production Rust Server

15.235.23.42:23194 checked 1d ago

Deploy
Zerg meter0%empty
0/125 troops
7-day average0
peak –
Rank#15,907
top 72%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123410:0012:0013:0015:0016:0018:00

Hourly average and peak, UTC.

Server performance

010020030040010:0012:0013:0015:0016:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:30 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte x Discord Production Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline and its last appearance was 34 hours ago. Averaged over the last week, the player count is 0.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 72% of ranked servers, A Shockbyte x Discord Production Rust Server holds #15,907 for player hours over the last seven days.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

No sign of A Shockbyte x Discord Production Rust Server at present: it was last seen 34 hours ago. It reports an uptime that puts the last restart at roughly 7 hours ago. Over the last 7 full days, uptime was 5%: 9 hours up out of 168. Its first appearance in Rust Zerg Life records is 21 September 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps held an average of 238 for the last 48 hours, with a minimum of 234. The world held as many as 8,095 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,063 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does A Shockbyte x Discord Production Rust Server use?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 15.235.23.42:23194.

Wipe cycle

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does A Shockbyte x Discord Production Rust Server wipe, and on what days?

So few of A Shockbyte x Discord Production Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 9 days 5 hours ago.

Connect

What is the process to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 15.235.23.42:23194. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp125
Max players The server has 125 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.