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A Shockbyte x Discord Production Rust Server

15.235.31.125:21650 checked 9m ago

Deploy
Zerg meter0%empty
0/75 troops
7-day average0
peak 1
Rank#11,463
top 52%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte x Discord Production Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on A Shockbyte x Discord Production Rust Server?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 75 slots. Averaging 0 players over seven days, it peaked at 1.

What is A Shockbyte x Discord Production Rust Server's ranking?

In the top 52% of ranked servers, A Shockbyte x Discord Production Rust Server holds #11,463 for player hours over the last seven days.

Server tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in the standard Rust mode; mp75 (Max players): Capacity: 75; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

Right now, A Shockbyte x Discord Production Rust Server is online. Based on the uptime it reports, the last restart was about 6 days 5 hours ago. It was up 100% of the time across the last 6 full days: 144 of 144 hours. Its first appearance in Rust Zerg Life records is 8 October 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

It averaged 255 server fps over the last 48 hours, and the lowest it got was 252. The world held as many as 8,148 entities, including buildings, deployables and everything else. Memory use peaked at 2,708 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167231. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte x Discord Production Rust Server?

From A Shockbyte x Discord Production Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 15.235.31.125:21650.

Wipe cycle

When does A Shockbyte x Discord Production Rust Server wipe?

With so few wipes on record for A Shockbyte x Discord Production Rust Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 6 days 7 hours ago.

Connect

What is the process to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.235.31.125:21650 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp75
Max players Capacity: 75.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167231
Build The game build is 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.