TroubleChute
150.228.105.245:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does TroubleChute run?
You will not find a gather rate in the name TroubleChute. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Which map is active on TroubleChute?
A procedural map, generated by the game, is what TroubleChute runs.
Server population
How full is TroubleChute?
Last seen 30 days 2 hours ago, TroubleChute is offline at the moment.
What is TroubleChute's ranking?
For player hours over the last week, TroubleChute is #14,385, which puts it in the top – of all ranked servers.
Server tags
What do TroubleChute's tags indicate?
For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TroubleChute?
Rust community servers for clans: that is where you will find TroubleChute among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is TroubleChute currently online and stable?
No sign of TroubleChute at present: it was last seen 30 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 14 September 2026.
Which Rust build does TroubleChute use?
Rust network protocol 2633 and build 163794 is what TroubleChute runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does TroubleChute use?
No region is published by TroubleChute. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 150.228.105.245:28015.
Wipe cycle
What schedule does TroubleChute follow for wipes?
With so few wipes on record for TroubleChute, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 30 days 3 hours ago.
Join the server
What steps do I take to join TroubleChute?
Join by entering client.connect 150.228.105.245:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.